Searched refs:m_SkeletalModels (Results 1 – 1 of 1) sorted by relevance
254 m_SkeletalModels.clear(); in Clear()422 bool isPushed = m_SkeletalModels.push_back(skeletalModel); in PushSkeletalModel()434 bool isPushed = m_SkeletalModels.push_back(skeletalModel); in TryPushSkeletalModel()444 return m_SkeletalModels.begin(); in GetSkeletalModelsBegin()453 return m_SkeletalModels.begin(); in GetSkeletalModelsBegin()462 return m_SkeletalModels.end(); in GetSkeletalModelsEnd()471 return m_SkeletalModels.end(); in GetSkeletalModelsEnd()1188 m_SkeletalModels(skeletalModels), in SceneContext()1205 SkeletalModelArray m_SkeletalModels; variable