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Searched refs:m_ShapeVertexCount (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp35 m_ShapeVertexCount( 0 ), in GraphicsDrawing()
199 m_ShapeVertexCount = 0; in BeginDrawingShape()
218 m_ShapeIndexStream.drawVtxNum = m_ShapeVertexCount; in EndDrawingShape()
220 u32 shapePositionStreamArraySize = 2 * 4 * m_ShapeVertexCount; in EndDrawingShape()
221 u32 shapeColorStreamArraySize = 4 * 4 * m_ShapeVertexCount; in EndDrawingShape()
222 u32 shapeIndexStreamArraySize = 2 * m_ShapeVertexCount; in EndDrawingShape()
240 m_ShapeVertexCount = 0; in EndDrawingShape()
248 NW_ASSERT( ( m_ShapeVertexCount + SHAPE_DRAW_LINE_VERTEX_COUNT ) <= m_MaxShapeVertexCount ); in DrawLine()
250 … count = this->BuildLine( p1, p2, m_LineWidth, &m_ShapePositionStreamArray[ m_ShapeVertexCount ] ); in DrawLine()
252 u32 index = 4 * m_ShapeVertexCount; in DrawLine()
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/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsDrawing.h468 s32 m_ShapeVertexCount; variable