Searched refs:m_ShaderParametersTableCount (Results 1 – 2 of 2) sorted by relevance
338 buffer->m_ShaderParametersTableCount = 0; in CopyResMaterial()364 buffer->m_ShaderParametersTableCount = resMaterial.GetShaderParametersCount(); in CopyResMaterial()367 if (buffer->m_ShaderParametersTableCount != 0) in CopyResMaterial()
193 nw::ut::ResS32 m_ShaderParametersTableCount; member