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Searched refs:m_ShaderAllocator (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Particle.cpp77 os::IAllocator* ParticleEffect::m_ShaderAllocator = NULL; member in nw::demo::ParticleEffect
369 m_ShaderAllocator = deviceAllocator; in InitializeShaderBinary()
373 m_ShaderResource->buffer = nw::demo::Utility::LoadFile(m_ShaderAllocator, shaderFilePath); in InitializeShaderBinary()
384 m_ShaderAllocator->DestructAndFree(m_ShaderResource, 1); in FinalizeShaderBinary()
387 m_ShaderAllocator = NULL; in FinalizeShaderBinary()
/NW4C-1.3.3/include/nw/demo/
Ddemo_Particle.h777 static os::IAllocator* m_ShaderAllocator; variable