Searched refs:m_ShaderAllocator (Results 1 – 2 of 2) sorted by relevance
77 os::IAllocator* ParticleEffect::m_ShaderAllocator = NULL; member in nw::demo::ParticleEffect369 m_ShaderAllocator = deviceAllocator; in InitializeShaderBinary()373 m_ShaderResource->buffer = nw::demo::Utility::LoadFile(m_ShaderAllocator, shaderFilePath); in InitializeShaderBinary()384 m_ShaderAllocator->DestructAndFree(m_ShaderResource, 1); in FinalizeShaderBinary()387 m_ShaderAllocator = NULL; in FinalizeShaderBinary()
777 static os::IAllocator* m_ShaderAllocator; variable