Searched refs:m_SequenceSoundPlayerInstance (Results 1 – 2 of 2) sorted by relevance
118 command->player = &m_SequenceSoundPlayerInstance; in Setup()132 command->player = &m_SequenceSoundPlayerInstance; in SetBankData()158 command->player = &m_SequenceSoundPlayerInstance; in Prepare()197 sound->m_SequenceSoundPlayerInstance.SetPlayerHeapDataManager( in NotifyAsyncLoadFinishedFunc()216 command->player = &m_SequenceSoundPlayerInstance; in Skip()239 command->player = &m_SequenceSoundPlayerInstance; in SetTempoRatio()261 command->player = &m_SequenceSoundPlayerInstance; in SetChannelPriority()281 command->player = &m_SequenceSoundPlayerInstance; in SetReleasePriorityFix()302 command->player = &m_SequenceSoundPlayerInstance; in SetSequenceUserprocCallback()339 command->player = &m_SequenceSoundPlayerInstance; in SetTrackMute()[all …]
165 …al driver::BasicSoundPlayer* GetBasicSoundPlayerHandle() { return &m_SequenceSoundPlayerInstance; } in GetBasicSoundPlayerHandle()180 driver::SequenceSoundPlayer m_SequenceSoundPlayerInstance; variable