Searched refs:m_SequenceSoundInstanceManager (Results 1 – 2 of 2) sorted by relevance
357 return m_SequenceSoundInstanceManager.GetFreeCount(); in GetFreeSequenceSoundCount()546 internal::SequenceSoundInstanceManager m_SequenceSoundInstanceManager; variable
200 m_SequenceSoundInstanceManager.Destroy( m_pSetupBufferAddress, m_SetupBufferSize ); in Finalize()257 … m_SequenceSoundInstanceManager.GetRequiredMemSize(soundArchivePlayerInfo.sequenceSoundMax), 4 ); in GetRequiredMemSize()492 size_t requireSize = m_SequenceSoundInstanceManager.GetRequiredMemSize(numSounds); in SetupSequenceSound()500 unsigned long createNum = m_SequenceSoundInstanceManager.Create( *buffer, requireSize ); in SetupSequenceSound()651 m_SequenceSoundInstanceManager.SortPriorityList(); in Update()873 &m_SequenceSoundInstanceManager, in detail_SetupSoundImpl()