Searched refs:m_ProgramObject (Results 1 – 4 of 4) sorted by relevance
35 m_ProgramObject(0), in ShaderProgram()111 m_ProgramObject = shaderProgramDescription.GetProgramObject(); in ActivateDescription()
284 this->ref().m_ProgramObject = CreateProgramObject(); in Setup()287 uniformLocation->BuildUniformLocations(this->ref().m_ProgramObject); in Setup()393 this->ref().m_ProgramObject = 0; in Cleanup()
82 m_ProgramObject = 0; in DeactivateDescription()97 GLuint GetProgramObject() const { return m_ProgramObject; } in GetProgramObject()625 GLuint m_ProgramObject; variable
91 nw::ut::ResU32 m_ProgramObject; member