Searched refs:m_PreUpdateSignal (Results 1 – 2 of 2) sorted by relevance
194 this->m_PreUpdateSignal = in CreateCallbacks()199 this->m_PreUpdateSignal = in CreateCallbacks()205 this->m_PreUpdateSignal = in CreateCallbacks()210 if (m_PreUpdateSignal == NULL) in CreateCallbacks()
409 UpdateSignal& PreUpdateSignal() { return *m_PreUpdateSignal; } in PreUpdateSignal()417 const UpdateSignal& PreUpdateSignal() const { return *m_PreUpdateSignal; } in PreUpdateSignal()571 m_PreUpdateSignal(NULL), in SceneNode()591 SafeDestroy(m_PreUpdateSignal); in ~SceneNode()654 UpdateSignal* m_PreUpdateSignal; variable