Searched refs:m_PlayingDataBlockIndex (Results 1 – 2 of 2) sorted by relevance
526 s32 pos = ( m_PlayingDataBlockIndex - m_PlayingBufferBlockIndex ) in GetPlaySamplePosition()533 s32 pos = ( m_PlayingDataBlockIndex ) * static_cast<s32>( m_StreamInfo.oneBlockSamples ); in GetPlaySamplePosition()880 m_PlayingDataBlockIndex = blockIndex; in SetupPlayer()1465 u32 playDataIdx = m_PlayingDataBlockIndex; in UpdatePlayingBlockIndex()1468 m_PlayingDataBlockIndex++; in UpdatePlayingBlockIndex()1470 if ( m_PlayingDataBlockIndex > m_LastBlockIndex ) in UpdatePlayingBlockIndex()1476 m_PlayingDataBlockIndex = m_LoopStartBlockIndex; in UpdatePlayingBlockIndex()1509 if ( m_PlayingDataBlockIndex >= m_LastBlockIndex - 1 ) in UpdatePlayingBlockIndex()
319 int m_PlayingDataBlockIndex; variable