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Searched refs:m_ParticleModelInstArray (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmParticle.cpp26 m_ParticleModelInstArray.clear(); in SmParticle()
48 bool isPushed = m_ParticleModelInstArray.push_back( particleModel ); in AddParticleModel()
66 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in Reset()
68 m_ParticleModelInstArray[i]->ForeachParticleSet(nw::gfx::ParticleSetsClear()); in Reset()
69 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame(0); in Reset()
84 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetAnimationFrame()
86 if (endFrame < m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame()) in SetAnimationFrame()
88 endFrame = m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame(); in SetAnimationFrame()
101 for (int i=0; i<m_ParticleModelInstArray.size(); i++) in SetAnimationFrame()
103 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()
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/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmParticle.h67 if( m_ParticleModelInstArray.size() != m_ParticleEmitterInstArray.size() ) in SetVisible()
72 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetVisible()
101 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetLayerId()
103 m_ParticleModelInstArray[i]->SetLayerId( id ); in SetLayerId()
141 if ( m_ParticleModelInstArray[index]->GetParent() ) in detach()
143 m_pParentNode->DetachChild( m_ParticleModelInstArray[index] ); in detach()
153 if ( !m_ParticleModelInstArray[index]->GetParent() ) in attach()
155 m_pParentNode->AttachChild( m_ParticleModelInstArray[index] ); in attach()
165 ParticleModelInstanceArray m_ParticleModelInstArray; variable