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Searched refs:m_ParticleAnimFrameController (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_ParticleEmitter.h108 m_ParticleAnimFrameController.UpdateFrame(); in UpdateParticleFrame()
119 m_ParticleAnimFrameController.SetFrame(0); in Reset()
177 return m_ParticleAnimFrameController; in ParticleAnimFrameController()
184 return m_ParticleAnimFrameController; in ParticleAnimFrameController()
289 f32 time = m_ParticleAnimFrameController.GetFrame(); in IsAlive()
447 anim::AnimFrameController m_ParticleAnimFrameController; variable
Dgfx_ParticleModel.h173 m_ParticleAnimFrameController.UpdateFrame(); in UpdateParticleFrame()
311 return m_ParticleAnimFrameController; in ParticleAnimFrameController()
318 return m_ParticleAnimFrameController; in ParticleAnimFrameController()
358 m_ParticleAnimFrameController(0, 16777215, anim::PlayPolicy_Loop) in ParticleModel()
384 anim::AnimFrameController m_ParticleAnimFrameController; variable
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ParticleEmitter.cpp258 m_ParticleAnimFrameController(0, 16777215, anim::PlayPolicy_Loop), in ParticleEmitter()
432 f32 prevTime = m_ParticleAnimFrameController.GetAnimFrame().GetLastFrame(); in Emission()
433 f32 time = m_ParticleAnimFrameController.GetFrame(); in Emission()