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Searched refs:m_MaxFogs (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_RenderContext.h178 m_MaxFogs(DEFAULT_MAX_FOGS), in Builder()
193 Builder& MaxFogs(s32 max) { m_MaxFogs = max; return *this; } in MaxFogs()
218 int m_MaxFogs; variable
Dgfx_SceneContext.h162 m_MaxFogs(DEFAULT_MAX_FOGS), in Builder()
208 Builder& MaxFogs(s32 max) { m_MaxFogs = max; return *this; } in MaxFogs()
236 s32 m_MaxFogs; variable
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneContext.cpp59 fogs = FogArray(this->m_MaxFogs, allocator); in Create()
Dgfx_RenderContext.cpp110 description.fogs = FogArray(m_MaxFogs, allocator); in Create()