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Searched refs:m_MaxAnimatableNodes (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneContext.cpp63 animatableNodes = AnimatableNodeArray(this->m_MaxAnimatableNodes, allocator); in Create()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_SceneContext.h166 m_MaxAnimatableNodes(DEFAULT_MAX_ANIMATABLE_NODES) in Builder()
220 Builder& MaxAnimatableNodes(s32 max) { m_MaxAnimatableNodes = max; return *this; } in MaxAnimatableNodes()
240 s32 m_MaxAnimatableNodes; variable