Searched refs:m_LoopCounter (Results 1 – 2 of 2) sorted by relevance
142 long GetPlayLoopCount() const { return m_ActiveFlag ? m_LoopCounter : -1; } in GetPlayLoopCount()303 s32 m_LoopCounter; variable
79 m_LoopCounter = 0; in Initialize()294 m_LoopCounter += loopCount; in Start()1477 if ( m_LoopCounter < INT_MAX ) m_LoopCounter++; in UpdatePlayingBlockIndex()