Searched refs:m_LoadTextureCount (Results 1 – 2 of 2) sorted by relevance
113 m_LoadTextureCount = 0; in CharWriter()460 NW_FONT_COUNTUP(m_LoadTextureCount); in LoadTexture()640 …er Load Texture time %d micros, count %d.\n", (int)timeSpan.GetMilliSeconds(), m_LoadTextureCount); in PrintProfile()652 m_LoadTextureCount = other.m_LoadTextureCount; in CopyProfileData()
668 mutable u32 m_LoadTextureCount; variable