Searched refs:m_IsShaderProgramDirty (Results 1 – 2 of 2) sorted by relevance
131 m_IsShaderProgramDirty(true), in RenderContext()246 m_IsShaderProgramDirty = true; in ResetState()406 m_IsShaderProgramDirty = false; in ActivateParticleContext()472 m_IsShaderProgramDirty = true; in ActivateShaderProgram()476 m_IsShaderProgramDirty = false; in ActivateShaderProgram()
492 return this->m_IsShaderProgramDirty; in IsShaderProgramDirty()612 bool m_IsShaderProgramDirty; variable