Searched refs:m_InitializeFlag (Results 1 – 8 of 8) sorted by relevance
48 m_InitializeFlag(false) in WaveSound()60 m_InitializeFlag = true; in Initialize()74 if ( ! m_InitializeFlag ) return; in Finalize()75 m_InitializeFlag = false; in Finalize()
44 m_InitializeFlag(false) in StreamSound()69 m_InitializeFlag = true; in Initialize()83 if ( ! m_InitializeFlag ) return; in Finalize()84 m_InitializeFlag = false; in Finalize()
50 m_InitializeFlag(false) in SequenceSound()63 m_InitializeFlag = true; in Initialize()77 if ( ! m_InitializeFlag ) return; in Finalize()78 m_InitializeFlag = false; in Finalize()
41 : m_InitializeFlag(false) in BasicSound()125 m_InitializeFlag = true; in Initialize()158 if ( ! m_InitializeFlag ) return; in Finalize()217 m_InitializeFlag = false; in Finalize()
105 bool m_InitializeFlag; variable
146 bool m_InitializeFlag; variable
191 bool m_InitializeFlag; variable
420 bool m_InitializeFlag; variable