Searched refs:m_HemiSphereLightDirty (Results 1 – 2 of 2) sorted by relevance
70 m_HemiSphereLightDirty(true), in SceneEnvironment()419 return m_HemiSphereLightDirty; in IsHemiSphereLightDirty()426 m_HemiSphereLightDirty = hemiSphereLightDirty; in SetHemiSphereLightDirty()454 m_HemiSphereLightDirty = flagsDirty; in SetAllFlagsDirty()505 bool m_HemiSphereLightDirty; variable
126 m_HemiSphereLightDirty = true; in ResetHemiSphereLight()175 m_HemiSphereLightDirty = true; in SetActiveLightSet()