| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_Memory.cpp | 147 m_Heap.Initialize(m_StartAddress, size, option); in Initialize() 154 m_Heap.Finalize(); in Finalize() 161 return m_Heap.GetTotalFreeSize(); in GetFreeSize() 168 return m_Heap.GetTotalSize(); in GetTotalSize() 175 return m_Heap.GetSizeOf(address); in GetMemoryBlockSize() 182 m_Heap.Dump(); in Dump()
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| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_Memory.h | 149 void* memory = m_Heap.Allocate(size, alignment); in Alloc() 188 m_Heap.Free(memory); in Free() 282 nn::fnd::ExpHeap m_Heap; variable
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| /NW4C-1.3.3/demos/snd/hioSoundArchive/sources/ |
| D | main.cpp | 105 nw::snd::SoundHeap m_Heap; member in HioSoundArchiveApp 197 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundManager() 290 if ( m_Heap.IsValid() ) in CloseSoundArchive() 292 m_Heap.Destroy(); in CloseSoundArchive() 413 m_Heap.LoadState( 0 ); // �q�[�v���Z�b�g in OnUpdatePad() 414 if ( ! m_DataManager.LoadData( id, &m_Heap ) ) in OnUpdatePad()
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| /NW4C-1.3.3/demos/snd/simple/sources/ |
| D | SimpleApp.cpp | 37 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 41 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 102 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
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| D | SimpleApp.h | 38 nw::snd::SoundHeap m_Heap; variable
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| /NW4C-1.3.3/demos/snd/holdSound/sources/ |
| D | HoldSoundApp.cpp | 37 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 41 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 102 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
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| D | HoldSoundApp.h | 38 nw::snd::SoundHeap m_Heap; variable
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| /NW4C-1.3.3/demos/snd/labelString/sources/ |
| D | LabelStringApp.cpp | 40 if ( ! m_DataManager.LoadData( "SEQ_MARIOKART", &m_Heap ) ) in OnInitialize() 44 if ( ! m_DataManager.LoadData( "SE_YOSHI", &m_Heap ) ) in OnInitialize() 115 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
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| D | LabelStringApp.h | 38 nw::snd::SoundHeap m_Heap; variable
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| /NW4C-1.3.3/demos/snd/soundActor/sources/ |
| D | SoundActorApp.cpp | 44 if ( ! m_DataManager.LoadData( SE_SIN440, &m_Heap ) ) in OnInitialize() 48 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 116 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
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| D | SoundActorApp.h | 39 nw::snd::SoundHeap m_Heap; variable
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| /NW4C-1.3.3/demos/snd/filter/sources/ |
| D | main.cpp | 99 nw::snd::SoundHeap m_Heap; member in FilterApp 126 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 130 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 195 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
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| /NW4C-1.3.3/demos/snd/withSdk/sources/ |
| D | main.cpp | 40 nw::snd::SoundHeap m_Heap; member in WithSdkApp 110 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 114 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 180 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 283 m_Heap.Destroy(); in OnFinalize()
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| /NW4C-1.3.3/demos/snd/createSoundThreadManually/sources/ |
| D | main.cpp | 40 nw::snd::SoundHeap m_Heap; member in CreateSoundThreadManuallyApp 126 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 130 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 205 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 303 m_Heap.Destroy(); in OnFinalize()
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| /NW4C-1.3.3/demos/snd/effect/sources/ |
| D | main.cpp | 55 nw::snd::SoundHeap m_Heap; member in EffectApp 106 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 110 if ( ! m_DataManager.LoadData( SE_YOSHI, &m_Heap ) ) in OnInitialize() 173 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
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| /NW4C-1.3.3/demos/snd/externalFile/sources/ |
| D | externalFileApp.cpp | 119 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem() 178 if ( ! m_DataManager.LoadData( WSD_YOSHI, &m_Heap, nw::snd::SoundDataManager::LOAD_WSD ) ) in InitializeDemo()
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| D | externalFileApp.h | 42 nw::snd::SoundHeap m_Heap; variable
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| /NW4C-1.3.3/demos/snd/originalSoundHeap/sources/ |
| D | OriginalSoundHeapApp.cpp | 37 if ( ! m_DataManager.LoadData( SEQ_MARIOKART, &m_Heap ) ) in OnInitialize() 108 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
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| D | OriginalSoundHeapApp.h | 66 OriginalSoundHeap m_Heap; variable
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| /NW4C-1.3.3/demos/snd/sound3d/sources/ |
| D | Sound3dApp.h | 40 nw::snd::SoundHeap m_Heap; variable
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| D | Sound3dApp.cpp | 56 if ( ! m_DataManager.LoadData( SE_SQUARE, &m_Heap ) ) in OnInitialize() 120 bool result = m_Heap.Create( m_pMemoryForSoundHeap, SOUND_HEAP_SIZE ); in InitializeSoundSystem()
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