Searched refs:m_FrameNum (Results 1 – 2 of 2) sorted by relevance
388 return m_FrameNum; in GetFrameNum()507 u8 m_FrameNum; variable
394 m_FrameNum = 0; in Window()401 for (int i = 0; i < m_FrameNum; ++i) in Window()437 for (int i = 0; i < m_FrameNum; ++i) in InitTexNum()464 m_FrameNum = 0; in InitFrame()468 m_FrameNum = frameNum; in InitFrame()476 Layout::DeleteArray(m_Frames, m_FrameNum); in ~Window()542 for (int i = 0; i < m_FrameNum; ++i) in FindMaterialByName()606 const WindowFrameSize frameSize = GetFrameSize(m_FrameNum, m_Frames); in DrawSelf()613 switch (m_FrameNum) in DrawSelf()853 return u8(1 + m_FrameNum); in GetMaterialNum()[all …]