Searched refs:m_FontCommandBuffer (Results 1 – 2 of 2) sorted by relevance
55 m_FontCommandBuffer( NULL ), in GraphicsDrawing()355 m_FontCommandBuffer = allocator->Alloc(vtxBufCommandBufferSize); in InitializeFont()356 NN_NULL_ASSERT(m_FontCommandBuffer); in InitializeFont()401 m_FontCommandBuffer = allocator->Alloc(vtxBufCommandBufferSize); in InitializeFont()402 NN_NULL_ASSERT(m_FontCommandBuffer); in InitializeFont()425 os::SafeFree(m_FontCommandBuffer, m_FontAllocator); in DestroyFont()829 m_Drawer.Initialize(m_FontCommandBuffer, shaderBinary, shaderSize); in InitializeFontShader()
495 void* m_FontCommandBuffer; variable