Searched refs:m_EndFrame (Results 1 – 3 of 3) sorted by relevance
197 m_EndFrame(endFrame), in m_AnimFrame()229 m_AnimFrame.SetFrame(m_PlayPolicy(m_StartFrame, m_EndFrame, frame, m_UserData)); in SetFrame()253 f32 GetEndFrame() const { return m_EndFrame; } in GetEndFrame()259 void SetEndFrame(f32 endFrame) { m_EndFrame = endFrame; } in SetEndFrame()305 f32 m_EndFrame; variable
382 …urn preRepeatMethod[ pCurve->m_InRepeatMethod ]( frame, pCurve->m_StartFrame, pCurve->m_EndFrame ); in NormalizeFrame_()387 if ( frame >= pCurve->m_EndFrame ) in NormalizeFrame_()389 …n postRepeatMethod[ pCurve->m_OutRepeatMethod ]( frame, pCurve->m_StartFrame, pCurve->m_EndFrame ); in NormalizeFrame_()467 NW_ASSERT( pCurve->m_StartFrame <= frame && frame <= pCurve->m_EndFrame ); in GetFloatSegment_()485 if ( pSegment->m_EndFrame > frame ) in GetFloatSegment_()654 NW_ASSERT( pSegment->m_StartFrame <= frame && frame <= pSegment->m_EndFrame ); in CalcFloatSegment_()676 NW_ASSERT( pCurve->m_StartFrame <= frame && frame <= pCurve->m_EndFrame ); in CalcSegmentFloatCurve_()716 NW_ASSERT( pCurve->m_StartFrame <= frame && frame <= pCurve->m_EndFrame ); in CalcBoolCurveCV_()721 if (frame == pCurve->m_EndFrame) in CalcBoolCurveCV_()
290 ut::ResF32 m_EndFrame; member313 ut::ResF32 m_EndFrame; member