Searched refs:m_CommandCacheSize (Results 1 – 9 of 9) sorted by relevance
103 internal::NWUseCmdlist( shader.ref().m_CommandCache, shader.ref().m_CommandCacheSize ); in ActivateDescription()107 …shaderProgramDescription.ref().m_CommandCache, shaderProgramDescription.ref().m_CommandCacheSize ); in ActivateDescription()
190 shape->m_CommandCacheSize[bufferSide] = commandIndex * sizeof(u32); in SetupParticleVertexAttributeCommand()673 m_CommandCacheSize[i] = 0; in ParticleShape()692 this->m_CommandCacheSize[i] = 0; in ~ParticleShape()
900 NW_ASSERT(indexStream.ref().m_CommandCacheSize > 0); in RenderPrimitive()901 … internal::NWUseCmdlist(indexStream.ref().m_CommandCache, indexStream.ref().m_CommandCacheSize); in RenderPrimitive()
280 …eCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSize[bufferSide]); in RenderParticleShape()
271 resStream.ref().m_CommandCacheSize = commandSize; in Setup()309 indexStream.ref().m_CommandCacheSize ); in SetupDrawCommand()312 NW_ASSERT( resultSize == indexStream.ref().m_CommandCacheSize ); in SetupDrawCommand()410 resStream.ref().m_CommandCacheSize = 0; in Cleanup()
171 resBinaryShader.ref().m_CommandCacheSize = writtenSize; in ResBinaryShader_Setup()239 resBinaryShader.ref().m_CommandCacheSize = 0; in Cleanup()346 ref().m_CommandCacheSize = writtenSize; in Setup()401 this->ref().m_CommandCacheSize = 0; in Cleanup()
95 u32 m_CommandCacheSize; member117 s32 m_CommandCacheSize; member809 int GetCommandCacheSize() const { return ref().m_CommandCacheSize; } in GetCommandCacheSize()
444 s32 m_CommandCacheSize; member
399 s32 m_CommandCacheSize[2]; variable