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Searched refs:m_CommandCache (Results 1 – 11 of 11) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp102 NW_NULL_ASSERT( shader.ref().m_CommandCache ); in ActivateDescription()
103 internal::NWUseCmdlist( shader.ref().m_CommandCache, shader.ref().m_CommandCacheSize ); in ActivateDescription()
106 NW_NULL_ASSERT( shaderProgramDescription.ref().m_CommandCache ); in ActivateDescription()
107 …internal::NWUseCmdlist( shaderProgramDescription.ref().m_CommandCache, shaderProgramDescription.re… in ActivateDescription()
Dgfx_ParticleShape.cpp63 u32* command = reinterpret_cast<u32*>(shape->m_CommandCache[bufferSide]); in SetupParticleVertexAttributeCommand()
498 node->m_CommandCache[side] = reinterpret_cast<u32*>(nodememory); in Create()
672 m_CommandCache[i] = NULL; in ParticleShape()
689 if (this->m_CommandCache[i] != NULL) in ~ParticleShape()
691 this->m_CommandCache[i] = NULL; in ~ParticleShape()
Dgfx_RenderContext.cpp899 NW_NULL_ASSERT(indexStream.ref().m_CommandCache); in RenderPrimitive()
901 … internal::NWUseCmdlist(indexStream.ref().m_CommandCache, indexStream.ref().m_CommandCacheSize); in RenderPrimitive()
Dgfx_MeshRenderer.cpp280 …internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp170 resBinaryShader.ref().m_CommandCache = buffer; in ResBinaryShader_Setup()
235 if ( resBinaryShader.ref().m_CommandCache != NULL ) in Cleanup()
237 resBinaryShader.ref().m_CommandAllocator->Free( resBinaryShader.ref().m_CommandCache ); in Cleanup()
238 resBinaryShader.ref().m_CommandCache = NULL; in Cleanup()
326 if ( ref().m_CommandCache ) in Setup()
345 ref().m_CommandCache = buffer; in Setup()
395 if ( this->ref().m_CommandCache ) in Cleanup()
399 allocator->Free( this->ref().m_CommandCache ); in Cleanup()
400 this->ref().m_CommandCache = NULL; in Cleanup()
Dgfx_ResShape.cpp270 resStream.ref().m_CommandCache = allocator->Alloc(commandSize, 4); in Setup()
305 NW_NULL_ASSERT( indexStream.ref().m_CommandCache ); in SetupDrawCommand()
308 indexStream.ref().m_CommandCache, in SetupDrawCommand()
406 if (resStream.IsValid() && resStream.ref().m_CommandCache) in Cleanup()
408 this->ref().m_CommandAllocator->Free(resStream.ref().m_CommandCache); in Cleanup()
409 resStream.ref().m_CommandCache = NULL; in Cleanup()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResTextureMapper.h64 nw::ut::ResU32 m_CommandCache[14]; member
599 u32* GetCommandCache() { return &ref().m_CommandCache[0]; } in GetCommandCache()
600 const u32* GetCommandCache() const { return &ref().m_CommandCache[0]; } in GetCommandCache()
619 return ref().m_CommandCache[ResPixelBasedTextureMapperData::ADDRESS_INDEX] != 0; in NW_RES_FIELD_PRIMITIVE_DECL()
627 ref().m_CommandCache[ResPixelBasedTextureMapperData::ADDRESS_INDEX] = 0; in ResetCommand()
Dgfx_ResShader.h94 void* m_CommandCache; member
116 void* m_CommandCache; member
802 const void* GetCommandCache() const { return ref().m_CommandCache; } in NW_RES_CTOR_INHERIT()
Dgfx_ResVertex.h443 void* m_CommandCache; member
Dgfx_ResMaterial.h67 void* m_CommandCache; member
/NW4C-1.3.3/include/nw/gfx/
Dgfx_ParticleShape.h398 void* m_CommandCache[2]; variable