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Searched refs:m_CommandAllocator (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp143 resBinaryShader.ref().m_CommandAllocator = allocator; in ResBinaryShader_Setup()
233 os::IAllocator* allocator = resBinaryShader.ref().m_CommandAllocator; in Cleanup()
237 resBinaryShader.ref().m_CommandAllocator->Free( resBinaryShader.ref().m_CommandCache ); in Cleanup()
246 resBinaryShader.ref().m_CommandAllocator->Free( shaderInfo ); in Cleanup()
266 resBinaryShader.ref().m_CommandAllocator = NULL; in Cleanup()
276 NW_ASSERT( allocator == ResBinaryShader(this->GetOwnerShaderData()).ref().m_CommandAllocator ); in Setup()
397 … os::IAllocator* allocator = ResBinaryShader(this->GetOwnerShaderData()).ref().m_CommandAllocator; in Cleanup()
Dgfx_ResShape.cpp259 this->ref().m_CommandAllocator = allocator; in Setup()
408 this->ref().m_CommandAllocator->Free(resStream.ref().m_CommandCache); in Cleanup()
418 ref().m_CommandAllocator = NULL; in Cleanup()
Dgfx_ResMesh.cpp183 ref().m_CommandAllocator = allocator; in Setup()
214 ref().m_CommandAllocator->Free(ref().m_ActivateCommandCache); in Cleanup()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResMesh.h49 nw::os::IAllocator* m_CommandAllocator; member
Dgfx_ResShape.h88 nw::os::IAllocator* m_CommandAllocator; member
Dgfx_ResShader.h119 nw::os::IAllocator* m_CommandAllocator; member