Searched refs:m_CommandAllocator (Results 1 – 6 of 6) sorted by relevance
143 resBinaryShader.ref().m_CommandAllocator = allocator; in ResBinaryShader_Setup()233 os::IAllocator* allocator = resBinaryShader.ref().m_CommandAllocator; in Cleanup()237 resBinaryShader.ref().m_CommandAllocator->Free( resBinaryShader.ref().m_CommandCache ); in Cleanup()246 resBinaryShader.ref().m_CommandAllocator->Free( shaderInfo ); in Cleanup()266 resBinaryShader.ref().m_CommandAllocator = NULL; in Cleanup()276 NW_ASSERT( allocator == ResBinaryShader(this->GetOwnerShaderData()).ref().m_CommandAllocator ); in Setup()397 … os::IAllocator* allocator = ResBinaryShader(this->GetOwnerShaderData()).ref().m_CommandAllocator; in Cleanup()
259 this->ref().m_CommandAllocator = allocator; in Setup()408 this->ref().m_CommandAllocator->Free(resStream.ref().m_CommandCache); in Cleanup()418 ref().m_CommandAllocator = NULL; in Cleanup()
183 ref().m_CommandAllocator = allocator; in Setup()214 ref().m_CommandAllocator->Free(ref().m_ActivateCommandCache); in Cleanup()
49 nw::os::IAllocator* m_CommandAllocator; member
88 nw::os::IAllocator* m_CommandAllocator; member
119 nw::os::IAllocator* m_CommandAllocator; member