Searched refs:m_Colors (Results 1 – 2 of 2) sorted by relevance
171 m_Colors[i] = pRes->colors[i]; in Material()282 m_Colors[INTERPOLATECOLOR_BLACK] = ut::Color8(DefaultBlackColor); in Init()283 m_Colors[INTERPOLATECOLOR_WHITE] = ut::Color8(DefaultWhiteColor); in Init()284 m_Colors[2] = DefaultWhiteColor; in Init()555 case 0: return m_Colors[idx].r; in GetColorElement()556 case 1: return m_Colors[idx].g; in GetColorElement()557 case 2: return m_Colors[idx].b; in GetColorElement()558 case 3: return m_Colors[idx].a; in GetColorElement()575 case 0: m_Colors[idx].r = value; break; in SetColorElement()576 case 1: m_Colors[idx].g = value; break; in SetColorElement()[all …]
578 return m_Colors[idx]; in GetColor()597 m_Colors[idx] = value; in SetColor()1080 ut::Color8 m_Colors[MatColorMax]; variable