Searched refs:m_CameraCache (Results 1 – 2 of 2) sorted by relevance
137 m_CameraCache(NULL), in RenderContext()198 m_CameraCache = NULL; in ResetState()235 m_CameraCache = NULL; in ResetState()300 if (m_CameraCache != camera || isForce) in SetCameraMatrix()302 m_CameraCache = camera; in SetCameraMatrix()
620 Camera* m_CameraCache; variable