Searched refs:m_AspectRatio (Results 1 – 4 of 4) sorted by relevance
100 nw::ut::ResF32 m_AspectRatio; member111 f32 width = m_Height * m_AspectRatio; in Rect()124 f32 GetWidth() const { return m_Height * m_AspectRatio; } in GetWidth()129 f32 GetAspectRatio() const { return m_AspectRatio; } in GetAspectRatio()155 m_AspectRatio = (r - l) / m_Height; in SetWithoutFlip()170 m_AspectRatio = (r - l) / m_Height; in SetWithYFlip()182 m_AspectRatio = aspect; in Set()204 nw::ut::ResF32 m_AspectRatio; member
46 buffer->m_AspectRatio = PROJECTION_ASPECT_RATIO; in Create()
46 buffer->m_Rect.m_AspectRatio = PROJECTION_ASPECT_RATIO; in Create()