Searched refs:m_AnimGroup (Results 1 – 10 of 10) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_Light.cpp | 73 m_AnimGroup = animGroup; in CreateAnimGroup() 76 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup() 79 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup() 82 m_AnimGroup->SetTargetObject(memberIdx, object); in CreateAnimGroup() 88 m_AnimGroup->SetTargetPtr(memberIdx, &this->Transform()); in CreateAnimGroup() 94 m_AnimGroup->SetTargetPtr(memberIdx, target); in CreateAnimGroup() 97 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup() 101 m_AnimGroup->SetOriginalValue(memberIdx, &m_OriginalTransform); in CreateAnimGroup() 107 m_AnimGroup->SetOriginalValue(memberIdx, originalValue); in CreateAnimGroup() 111 m_AnimBinding->SetAnimGroup(0, m_AnimGroup); in CreateAnimGroup()
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| D | gfx_AnimObject.cpp | 266 NW_ASSERT(m_AnimGroup == NULL); in TryBind() 310 m_AnimGroup = animGroup; in TryBind() 333 NW_NULL_ASSERT(m_AnimGroup); in ResetMember() 335 if (!m_AnimGroup->HasOriginalValue()) in ResetMember() 340 anim::ResGraphicsAnimGroup data = m_AnimGroup->GetResGraphicsAnimGroup(); in ResetMember() 343 const ResAnimGroupMember resAnimGroupMember = m_AnimGroup->GetResAnimGroupMember(memberIdx); in ResetMember() 345 m_AnimGroup->GetTargetObject(memberIdx), in ResetMember() 346 m_AnimGroup->GetOriginalValue(memberIdx)); in ResetMember() 476 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult() 500 const void* originalValue = m_AnimGroup->HasOriginalValue() in GetResult() [all …]
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| D | gfx_Camera.cpp | 55 m_AnimGroup(NULL), in Camera() 73 ut::SafeDestroy(m_AnimGroup); in ~Camera() 111 m_AnimGroup = animGroup; in CreateAnimGroup() 114 const int animMemberCount = m_AnimGroup->GetMemberCount(); in CreateAnimGroup() 117 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup() 120 m_AnimGroup->SetTargetObject(memberIdx, object); in CreateAnimGroup() 126 m_AnimGroup->SetTargetPtr(memberIdx, &this->Transform()); in CreateAnimGroup() 132 m_AnimGroup->SetTargetPtr(memberIdx, target); in CreateAnimGroup() 135 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup() 170 m_AnimGroup->SetOriginalValue(memberIdx, originalValue); in CreateAnimGroup() [all …]
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| D | gfx_TransformAnim.cpp | 846 static_cast<const math::Transform3*>(m_AnimGroup->GetOriginalValue(memberIdx)); in GetResultCommon() 905 m_AnimGroup = animGroup; in TryBind() 919 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult() 1239 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult() 1352 const anim::AnimBlendOp* blendOp = m_AnimGroup->GetBlendOperation(memberIdx); in GetResult()
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| D | gfx_Fog.cpp | 449 m_AnimGroup = animGroup; in CreateAnimGroup()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_Light.h | 66 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() 72 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() 119 m_AnimGroup(NULL) in Light() 125 ut::SafeDestroy(m_AnimGroup); in ~Light() 152 AnimGroup* m_AnimGroup; variable
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| D | gfx_Fog.h | 219 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() 222 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() 281 m_AnimGroup(NULL), in Fog() 298 m_AnimGroup(NULL), in Fog() 305 ut::SafeDestroy(m_AnimGroup); in ~Fog() 372 AnimGroup* m_AnimGroup; variable
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| D | gfx_AnimObject.h | 392 m_AnimGroup(NULL), in AnimObject() 459 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() 462 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() 465 void SetAnimGroup(AnimGroup* group) { m_AnimGroup = group; } in SetAnimGroup() 499 AnimGroup* m_AnimGroup; 926 m_AnimGroup = NULL; in Release() 951 NW_NULL_ASSERT(m_AnimGroup); in ChangeAnim() 958 AnimGroup* animGroup = m_AnimGroup; in ChangeAnim() 971 for (int i = (m_AnimGroup->GetMemberCount() - 1); i >= 0; --i) in Reset() 1585 NW_ASSERT(m_AnimGroup == NULL); in TryBind() [all …]
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| D | gfx_Camera.h | 298 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() 304 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() 791 AnimGroup* m_AnimGroup; variable
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| D | gfx_TransformAnim.h | 718 return (0 <= memberIdx && memberIdx < m_AnimGroup->GetMemberCount()); in HasMemberAnim() 740 for (int memberIdx = 0; memberIdx < m_AnimGroup->GetMemberCount(); ++memberIdx) in UpdateCacheNonVirtual()
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