Home
last modified time | relevance | path

Searched refs:m_AllocCache (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_TransformAnim.h530 m_AllocCache(false) {} in Builder()
558 Builder& AllocCache(bool allocCache) { m_AllocCache = allocCache; return *this; } in AllocCache()
583 if (m_AllocCache) in GetMemorySizeInternal()
606 … Result result = evaluator->Initialize(m_AnimData, m_MaxMembers, m_MaxAnimMembers, m_AllocCache); in Create()
616 bool m_AllocCache; variable
Dgfx_AnimObject.h1273 m_AllocCache(false) {} in Builder()
1301 Builder& AllocCache(bool allocCache) { m_AllocCache = allocCache; return *this; } in AllocCache()
1324 …uator::GetMemorySizeForInitialize(pSize, m_AnimData, m_MaxMembers, m_MaxAnimMembers, m_AllocCache); in GetMemorySizeInternal()
1344 …esult result = animEvaluator->Initialize(m_AnimData, m_MaxMembers, m_MaxAnimMembers, m_AllocCache); in Create()
1354 bool m_AllocCache; variable