Searched refs:lightsEnd (Results 1 – 13 of 13) sorted by relevance
213 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local215 lightResource != lightsEnd; ++lightResource) in BuildResources()
351 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local353 lightResource != lightsEnd; ++lightResource) in BuildResources()
404 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local406 lightResource != lightsEnd; ++lightResource) in BuildResources()
325 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in InitializeScenes() local327 lightResource != lightsEnd; ++lightResource) in InitializeScenes()
377 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local379 lightResource != lightsEnd; ++lightResource) in BuildResources()
469 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in CreateSceneEnvironment() local471 lightResource != lightsEnd; ++lightResource) in CreateSceneEnvironment()
552 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local554 lightResource != lightsEnd; ++lightResource) in BuildResources()
346 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local348 lightResource != lightsEnd; ++lightResource) in BuildResources()
375 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local377 lightResource != lightsEnd; ++lightResource) in BuildResources()
343 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local345 lightResource != lightsEnd; ++lightResource) in BuildResources()
566 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local568 lightResource != lightsEnd; ++lightResource) in BuildResources()
697 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local699 lightResource != lightsEnd; ++lightResource) in BuildResources()
756 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local758 lightResource != lightsEnd; ++lightResource) in BuildResources()