Searched refs:lightNode (Results 1 – 2 of 2) sorted by relevance
857 nw::gfx::TransformNode* lightNode = in UpdateScene() local859 NW_NULL_ASSERT(lightNode); in UpdateScene()861 lightNode->Transform().SetRotateXYZ(0.0f, radian, 0.0f); in UpdateScene()
923 nw::gfx::TransformNode* lightNode = in UpdateScene() local925 NW_NULL_ASSERT(lightNode); in UpdateScene()927 lightNode->Transform().SetRotateXYZ(0.0f, radian, 0.0f); in UpdateScene()