Searched refs:lb (Results 1 – 1 of 1) sorted by relevance
125 register nw::math::VEC2 lb( pTexCoordQuad[ src ][ VERTEX_LB ].x, in CalcTextureCoords() local130 lb = local::Transform(srMtx, lb - center) + ctrans; in CalcTextureCoords()133 pTexCoord->x = lb.x; in CalcTextureCoords()134 pTexCoord->y = 1.f - lb.y; in CalcTextureCoords()