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Searched refs:itr (Results 1 – 18 of 18) sorted by relevance

/NW4C-1.3.3/sources/libraries/snd/
Dsnd_VoiceManager.cpp144 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local
145 itr != m_PrioVoiceList.GetEndIter(); in UpdateAllVoices()
148 VoiceList::Iterator curItr = itr++; in UpdateAllVoices()
153 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local
154 itr != m_PrioVoiceList.GetEndIter(); in UpdateAllVoices()
157 VoiceList::Iterator curItr = itr++; in UpdateAllVoices()
162 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local
163 itr != m_PrioVoiceList.GetEndIter(); in UpdateAllVoices()
166 VoiceList::Iterator curItr = itr++; in UpdateAllVoices()
177 VoiceList::ReverseIterator itr = m_PrioVoiceList.GetBeginReverseIter(); in AppendVoiceList() local
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Dsnd_ExternalSoundPlayer.cpp52 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ~ExternalSoundPlayer() local
53 itr != m_SoundList.GetEndIter(); in ~ExternalSoundPlayer()
56 SoundList::Iterator curItr = itr++; in ~ExternalSoundPlayer()
72 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound() local
73 itr != m_SoundList.GetEndIter(); in StopAllSound()
76 SoundList::Iterator curItr = itr++; in StopAllSound()
93 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound() local
94 itr != m_SoundList.GetEndIter(); in PauseAllSound()
97 SoundList::Iterator curItr = itr++; in PauseAllSound()
112 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in DetachSoundActorAll() local
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Dsnd_HardwareManager.cpp74 for ( FxList::Iterator itr = list.GetBeginIter(); in SetOutputMode() local
75 itr != list.GetEndIter(); in SetOutputMode()
76 ++itr ) in SetOutputMode()
78 itr->OnChangeOutputMode(); in SetOutputMode()
242 for ( FxList::Iterator itr = list.GetBeginIter(); in FinalizeEffect() local
243 itr != list.GetEndIter(); in FinalizeEffect()
244 ++itr ) in FinalizeEffect()
246 itr->Finalize(); in FinalizeEffect()
272 for ( FxList::Iterator itr = GetInstance().GetEffectList( bus ).GetBeginIter(); in AuxCallbackFunc() local
273 itr != GetInstance().GetEffectList( bus ).GetEndIter(); in AuxCallbackFunc()
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Dsnd_SoundPlayer.cpp78 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in Update() local
79 itr != m_SoundList.GetEndIter(); in Update()
82 SoundList::Iterator curItr = itr++; in Update()
101 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound() local
102 itr != m_SoundList.GetEndIter(); in StopAllSound()
105 SoundList::Iterator curItr = itr++; in StopAllSound()
122 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound() local
123 itr != m_SoundList.GetEndIter(); in PauseAllSound()
126 SoundList::Iterator curItr = itr++; in PauseAllSound()
233 PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in InsertPriorityList() local
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Dsnd_ChannelManager.cpp62 for ( ChannelList::Iterator itr = m_ChannelList.GetBeginIter(); in Finalize() local
63 itr != m_ChannelList.GetEndIter(); in Finalize()
66 ChannelList::Iterator curItr = itr++; in Finalize()
91 for ( ChannelList::Iterator itr = m_ChannelList.GetBeginIter(); in UpdateAllChannel() local
92 itr != m_ChannelList.GetEndIter(); in UpdateAllChannel()
95 ChannelList::Iterator curItr = itr++; in UpdateAllChannel()
Dsnd_SoundThread.cpp311 for ( PlayerCallbackList::Iterator itr = m_PlayerCallbackList.GetBeginIter(); in Finalize() local
312 itr != m_PlayerCallbackList.GetEndIter(); in Finalize()
315 PlayerCallbackList::Iterator curItr = itr++; in Finalize()
443 for ( SoundFrameCallbackList::Iterator itr = m_SoundFrameCallbackList.GetBeginIter(); in FrameProcess() local
444 itr != m_SoundFrameCallbackList.GetEndIter(); in FrameProcess()
447 SoundFrameCallbackList::Iterator curItr = itr++; in FrameProcess()
478 for ( PlayerCallbackList::Iterator itr = m_PlayerCallbackList.GetBeginIter(); in FrameProcess() local
479 itr != m_PlayerCallbackList.GetEndIter(); in FrameProcess()
482 PlayerCallbackList::Iterator curItr = itr++; in FrameProcess()
502 for ( SoundFrameCallbackList::Iterator itr = m_SoundFrameCallbackList.GetBeginIter(); in FrameProcess() local
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Dsnd_FrameHeap.cpp383 for ( SectionList::Iterator itr = m_SectionList.GetBeginIter(); in Dump() local
384 itr != m_SectionList.GetEndIter(); ) in Dump()
386 SectionList::Iterator curItr = itr++; in Dump()
399 BlockList::Iterator itr = m_BlockList.GetEndIter(); in ~Section() local
400 while ( itr != m_BlockList.GetBeginIter() ) in ~Section()
402 (void)--itr; in ~Section()
403 itr->~Block(); in ~Section()
411 for ( BlockList::Iterator itr = m_BlockList.GetBeginIter(); in Dump() local
412 itr != m_BlockList.GetEndIter(); ) in Dump()
414 BlockList::Iterator curItr = itr++; in Dump()
Dsnd_DisposeCallbackManager.cpp118 for ( CallbackList::Iterator itr = GetInstance().m_CallbackList.GetBeginIter(); in Dispose() local
119 itr != GetInstance().m_CallbackList.GetEndIter(); in Dispose()
122 CallbackList::Iterator curItr = itr++; in Dispose()
Dsnd_TaskManager.cpp248 TaskList::Iterator itr = m_TaskList[ priority ].GetBeginIter(); in RemoveTask() local
249 while ( itr != m_TaskList[ priority ].GetEndIter() ) in RemoveTask()
251 TaskList::Iterator curItr = itr++; in RemoveTask()
281 TaskList::Iterator itr = m_TaskList[ priority ].GetBeginIter(); in RemoveTaskById() local
282 while ( itr != m_TaskList[ priority ].GetEndIter() ) in RemoveTaskById()
284 TaskList::Iterator curItr = itr++; in RemoveTaskById()
Dsnd_Sound3DEngine.cpp76 for( Sound3DManager::ListenerList::ConstIterator itr = listenerList.GetBeginIter() ; in UpdateAmbientParam() local
77 itr != listenerList.GetEndIter() ; itr++ ) in UpdateAmbientParam()
79 const Sound3DListener& listener = *itr; in UpdateAmbientParam()
Dsnd_SequenceTrack.cpp749 Channel* itr = m_pChannelList; in NoteOn() local
750 while( itr != NULL ) in NoteOn()
752 if ( itr->GetKeyGroupId() == channel->GetKeyGroupId() ) in NoteOn()
754 itr->Release(); in NoteOn()
756 itr = itr->GetNextTrackChannel(); in NoteOn()
Dsnd_StreamSoundPlayer.cpp195 for ( StreamDataLoadTaskList::Iterator itr = m_StreamDataLoadTaskList.GetBeginIter(); in Finalize() local
196 itr != m_StreamDataLoadTaskList.GetEndIter(); in Finalize()
199 StreamDataLoadTaskList::Iterator curItr = itr++; in Finalize()
1086 for ( StreamDataLoadTaskList::Iterator itr = m_StreamDataLoadTaskList.GetBeginIter(); in UpdateTask() local
1087 itr != m_StreamDataLoadTaskList.GetEndIter(); in UpdateTask()
1090 StreamDataLoadTaskList::Iterator curItr = itr++; in UpdateTask()
/NW4C-1.3.3/include/nw/snd/
Dsnd_SoundPlayer.h459 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound() local
460 itr != m_SoundList.GetEndReverseIter(); in ForEachSound()
463 SoundList::ReverseIterator curItr = itr; in ForEachSound()
467 if ( handle.IsAttachedSound() ) itr++; in ForEachSound()
473 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound() local
474 itr != m_SoundList.GetEndIter(); in ForEachSound()
477 SoundList::Iterator curItr = itr++; in ForEachSound()
492 for ( PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in ForEachSoundPriorityOrder() local
493 itr != m_PriorityList.GetEndIter(); in ForEachSoundPriorityOrder()
496 PriorityList::Iterator curItr = itr++; in ForEachSoundPriorityOrder()
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Dsnd_ExternalSoundPlayer.h82 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound() local
83 itr != m_SoundList.GetEndReverseIter(); in ForEachSound()
86 SoundList::ReverseIterator curItr = itr; in ForEachSound()
90 if ( handle.IsAttachedSound() ) itr++; in ForEachSound()
96 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound() local
97 itr != m_SoundList.GetEndIter(); in ForEachSound()
100 SoundList::Iterator curItr = itr++; in ForEachSound()
Dsnd_SoundInstanceManager.h287 Iterator itr = m_PriorityList.GetBeginIter(); in InsertPriorityList() local
288 while ( itr != m_PriorityList.GetEndIter() ) in InsertPriorityList()
290 if ( priority < itr->CalcCurrentPlayerPriority() ) break; in InsertPriorityList()
291 (void)++itr; in InsertPriorityList()
293 m_PriorityList.Insert( itr, sound ); in InsertPriorityList()
/NW4C-1.3.3/sources/libraries/ut/
Dut_HeapBase.cpp141 for ( HeapList::iterator itr = pList->begin(); itr != pList->end(); in FindContainHeap() local
144 HeapList::iterator curItr = itr++; in FindContainHeap()
190 for ( HeapList::iterator itr = sRootList.begin(); itr != sRootList.end(); ) in FindParentHeap() local
192 HeapList::iterator curItr = itr++; in FindParentHeap()
/NW4C-1.3.3/sources/libraries/snd/platform/
Dsnd_HardwareManagerAX.cppi266 for ( CallbackList::Iterator itr = GetInstance().m_CallbackList.GetBeginIter();
267 itr != GetInstance().m_CallbackList.GetEndIter();
270 CallbackList::Iterator curItr = itr++;
/NW4C-1.3.3/tools/DccPlugin/Maya/scripts/
DNW4C_ExpDialog.mel3185 string $attrs[] = { "cr", "cg", "cb", "itr", "acr", "acg", "acb", "sr", "sg", "sb" };