| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_VoiceManager.cpp | 144 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local 145 itr != m_PrioVoiceList.GetEndIter(); in UpdateAllVoices() 148 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() 153 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local 154 itr != m_PrioVoiceList.GetEndIter(); in UpdateAllVoices() 157 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() 162 for ( VoiceList::Iterator itr = m_PrioVoiceList.GetBeginIter(); in UpdateAllVoices() local 163 itr != m_PrioVoiceList.GetEndIter(); in UpdateAllVoices() 166 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() 177 VoiceList::ReverseIterator itr = m_PrioVoiceList.GetBeginReverseIter(); in AppendVoiceList() local [all …]
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| D | snd_ExternalSoundPlayer.cpp | 52 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ~ExternalSoundPlayer() local 53 itr != m_SoundList.GetEndIter(); in ~ExternalSoundPlayer() 56 SoundList::Iterator curItr = itr++; in ~ExternalSoundPlayer() 72 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound() local 73 itr != m_SoundList.GetEndIter(); in StopAllSound() 76 SoundList::Iterator curItr = itr++; in StopAllSound() 93 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound() local 94 itr != m_SoundList.GetEndIter(); in PauseAllSound() 97 SoundList::Iterator curItr = itr++; in PauseAllSound() 112 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in DetachSoundActorAll() local [all …]
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| D | snd_HardwareManager.cpp | 74 for ( FxList::Iterator itr = list.GetBeginIter(); in SetOutputMode() local 75 itr != list.GetEndIter(); in SetOutputMode() 76 ++itr ) in SetOutputMode() 78 itr->OnChangeOutputMode(); in SetOutputMode() 242 for ( FxList::Iterator itr = list.GetBeginIter(); in FinalizeEffect() local 243 itr != list.GetEndIter(); in FinalizeEffect() 244 ++itr ) in FinalizeEffect() 246 itr->Finalize(); in FinalizeEffect() 272 for ( FxList::Iterator itr = GetInstance().GetEffectList( bus ).GetBeginIter(); in AuxCallbackFunc() local 273 itr != GetInstance().GetEffectList( bus ).GetEndIter(); in AuxCallbackFunc() [all …]
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| D | snd_SoundPlayer.cpp | 78 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in Update() local 79 itr != m_SoundList.GetEndIter(); in Update() 82 SoundList::Iterator curItr = itr++; in Update() 101 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in StopAllSound() local 102 itr != m_SoundList.GetEndIter(); in StopAllSound() 105 SoundList::Iterator curItr = itr++; in StopAllSound() 122 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in PauseAllSound() local 123 itr != m_SoundList.GetEndIter(); in PauseAllSound() 126 SoundList::Iterator curItr = itr++; in PauseAllSound() 233 PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in InsertPriorityList() local [all …]
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| D | snd_ChannelManager.cpp | 62 for ( ChannelList::Iterator itr = m_ChannelList.GetBeginIter(); in Finalize() local 63 itr != m_ChannelList.GetEndIter(); in Finalize() 66 ChannelList::Iterator curItr = itr++; in Finalize() 91 for ( ChannelList::Iterator itr = m_ChannelList.GetBeginIter(); in UpdateAllChannel() local 92 itr != m_ChannelList.GetEndIter(); in UpdateAllChannel() 95 ChannelList::Iterator curItr = itr++; in UpdateAllChannel()
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| D | snd_SoundThread.cpp | 311 for ( PlayerCallbackList::Iterator itr = m_PlayerCallbackList.GetBeginIter(); in Finalize() local 312 itr != m_PlayerCallbackList.GetEndIter(); in Finalize() 315 PlayerCallbackList::Iterator curItr = itr++; in Finalize() 443 for ( SoundFrameCallbackList::Iterator itr = m_SoundFrameCallbackList.GetBeginIter(); in FrameProcess() local 444 itr != m_SoundFrameCallbackList.GetEndIter(); in FrameProcess() 447 SoundFrameCallbackList::Iterator curItr = itr++; in FrameProcess() 478 for ( PlayerCallbackList::Iterator itr = m_PlayerCallbackList.GetBeginIter(); in FrameProcess() local 479 itr != m_PlayerCallbackList.GetEndIter(); in FrameProcess() 482 PlayerCallbackList::Iterator curItr = itr++; in FrameProcess() 502 for ( SoundFrameCallbackList::Iterator itr = m_SoundFrameCallbackList.GetBeginIter(); in FrameProcess() local [all …]
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| D | snd_FrameHeap.cpp | 383 for ( SectionList::Iterator itr = m_SectionList.GetBeginIter(); in Dump() local 384 itr != m_SectionList.GetEndIter(); ) in Dump() 386 SectionList::Iterator curItr = itr++; in Dump() 399 BlockList::Iterator itr = m_BlockList.GetEndIter(); in ~Section() local 400 while ( itr != m_BlockList.GetBeginIter() ) in ~Section() 402 (void)--itr; in ~Section() 403 itr->~Block(); in ~Section() 411 for ( BlockList::Iterator itr = m_BlockList.GetBeginIter(); in Dump() local 412 itr != m_BlockList.GetEndIter(); ) in Dump() 414 BlockList::Iterator curItr = itr++; in Dump()
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| D | snd_DisposeCallbackManager.cpp | 118 for ( CallbackList::Iterator itr = GetInstance().m_CallbackList.GetBeginIter(); in Dispose() local 119 itr != GetInstance().m_CallbackList.GetEndIter(); in Dispose() 122 CallbackList::Iterator curItr = itr++; in Dispose()
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| D | snd_TaskManager.cpp | 248 TaskList::Iterator itr = m_TaskList[ priority ].GetBeginIter(); in RemoveTask() local 249 while ( itr != m_TaskList[ priority ].GetEndIter() ) in RemoveTask() 251 TaskList::Iterator curItr = itr++; in RemoveTask() 281 TaskList::Iterator itr = m_TaskList[ priority ].GetBeginIter(); in RemoveTaskById() local 282 while ( itr != m_TaskList[ priority ].GetEndIter() ) in RemoveTaskById() 284 TaskList::Iterator curItr = itr++; in RemoveTaskById()
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| D | snd_Sound3DEngine.cpp | 76 for( Sound3DManager::ListenerList::ConstIterator itr = listenerList.GetBeginIter() ; in UpdateAmbientParam() local 77 itr != listenerList.GetEndIter() ; itr++ ) in UpdateAmbientParam() 79 const Sound3DListener& listener = *itr; in UpdateAmbientParam()
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| D | snd_SequenceTrack.cpp | 749 Channel* itr = m_pChannelList; in NoteOn() local 750 while( itr != NULL ) in NoteOn() 752 if ( itr->GetKeyGroupId() == channel->GetKeyGroupId() ) in NoteOn() 754 itr->Release(); in NoteOn() 756 itr = itr->GetNextTrackChannel(); in NoteOn()
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| D | snd_StreamSoundPlayer.cpp | 195 for ( StreamDataLoadTaskList::Iterator itr = m_StreamDataLoadTaskList.GetBeginIter(); in Finalize() local 196 itr != m_StreamDataLoadTaskList.GetEndIter(); in Finalize() 199 StreamDataLoadTaskList::Iterator curItr = itr++; in Finalize() 1086 for ( StreamDataLoadTaskList::Iterator itr = m_StreamDataLoadTaskList.GetBeginIter(); in UpdateTask() local 1087 itr != m_StreamDataLoadTaskList.GetEndIter(); in UpdateTask() 1090 StreamDataLoadTaskList::Iterator curItr = itr++; in UpdateTask()
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| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_SoundPlayer.h | 459 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound() local 460 itr != m_SoundList.GetEndReverseIter(); in ForEachSound() 463 SoundList::ReverseIterator curItr = itr; in ForEachSound() 467 if ( handle.IsAttachedSound() ) itr++; in ForEachSound() 473 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound() local 474 itr != m_SoundList.GetEndIter(); in ForEachSound() 477 SoundList::Iterator curItr = itr++; in ForEachSound() 492 for ( PriorityList::Iterator itr = m_PriorityList.GetBeginIter(); in ForEachSoundPriorityOrder() local 493 itr != m_PriorityList.GetEndIter(); in ForEachSoundPriorityOrder() 496 PriorityList::Iterator curItr = itr++; in ForEachSoundPriorityOrder() [all …]
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| D | snd_ExternalSoundPlayer.h | 82 for ( SoundList::ReverseIterator itr = m_SoundList.GetBeginReverseIter(); in ForEachSound() local 83 itr != m_SoundList.GetEndReverseIter(); in ForEachSound() 86 SoundList::ReverseIterator curItr = itr; in ForEachSound() 90 if ( handle.IsAttachedSound() ) itr++; in ForEachSound() 96 for ( SoundList::Iterator itr = m_SoundList.GetBeginIter(); in ForEachSound() local 97 itr != m_SoundList.GetEndIter(); in ForEachSound() 100 SoundList::Iterator curItr = itr++; in ForEachSound()
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| D | snd_SoundInstanceManager.h | 287 Iterator itr = m_PriorityList.GetBeginIter(); in InsertPriorityList() local 288 while ( itr != m_PriorityList.GetEndIter() ) in InsertPriorityList() 290 if ( priority < itr->CalcCurrentPlayerPriority() ) break; in InsertPriorityList() 291 (void)++itr; in InsertPriorityList() 293 m_PriorityList.Insert( itr, sound ); in InsertPriorityList()
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| /NW4C-1.3.3/sources/libraries/ut/ |
| D | ut_HeapBase.cpp | 141 for ( HeapList::iterator itr = pList->begin(); itr != pList->end(); in FindContainHeap() local 144 HeapList::iterator curItr = itr++; in FindContainHeap() 190 for ( HeapList::iterator itr = sRootList.begin(); itr != sRootList.end(); ) in FindParentHeap() local 192 HeapList::iterator curItr = itr++; in FindParentHeap()
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| /NW4C-1.3.3/sources/libraries/snd/platform/ |
| D | snd_HardwareManagerAX.cppi | 266 for ( CallbackList::Iterator itr = GetInstance().m_CallbackList.GetBeginIter(); 267 itr != GetInstance().m_CallbackList.GetEndIter(); 270 CallbackList::Iterator curItr = itr++;
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| /NW4C-1.3.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_ExpDialog.mel | 3185 string $attrs[] = { "cr", "cg", "cb", "itr", "acr", "acg", "acb", "sr", "sg", "sb" };
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