Searched refs:isAttached (Results 1 – 9 of 9) sorted by relevance
79 bool isAttached = parent->AttachChild(node); in Create() local80 NW_ASSERT(isAttached); in Create()
104 bool isAttached = parent->AttachChild(node); in Create() local105 NW_ASSERT(isAttached); in Create()
114 bool isAttached = parent->AttachChild(light); in Create() local115 NW_ASSERT(isAttached); in Create()
116 bool isAttached = parent->AttachChild(light); in Create() local117 NW_ASSERT(isAttached); in Create()
117 bool isAttached = parent->AttachChild(light); in Create() local118 NW_ASSERT(isAttached); in Create()
93 bool isAttached = parent->AttachChild(model); in Create() local94 NW_ASSERT(isAttached); in Create()
119 bool isAttached = parent->AttachChild(light); in Create() local120 NW_ASSERT(isAttached); in Create()
130 bool isAttached = parent->AttachChild(fog); in Create() local131 NW_ASSERT(isAttached); in Create()
62 bool isAttached = parent->AttachChild(node); in Create() local63 NW_ASSERT(isAttached); in Create()