Searched refs:inTime (Results 1 – 1 of 1) sorted by relevance
1714 register u32 inTime = fkeyUpdater.GetInTime(); in ParticleFloatImmediate4KeyUpdater() local1737 if (utime < inTime) in ParticleFloatImmediate4KeyUpdater()1776 if (utime < inTime) in ParticleFloatImmediate4KeyUpdater()1825 register u32 inTime = fkeyUpdater.GetInTime(); in ParticleVector3Immediate4KeyUpdater() local1848 if (utime < inTime) in ParticleVector3Immediate4KeyUpdater()1888 if (utime < inTime) in ParticleVector3Immediate4KeyUpdater()