Searched refs:heapSize (Results 1 – 3 of 3) sorted by relevance
50 static FrameHeap* Create( void* startAddress, u32 heapSize, u16 optFlag = 0 );
517 void** ppBuffer, void* pEndAddress, size_t heapSize );
379 size_t heapSize in CreatePlayerHeap() argument395 ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, heapSize ), 4 ); in CreatePlayerHeap()403 bool result = playerHeap->Create( buf, heapSize ); in CreatePlayerHeap()