Searched refs:hasGeometryShader (Results 1 – 5 of 5) sorted by relevance
297 ResPrimitive::SetupDrawCommand(bool hasGeometryShader) in SetupDrawCommand() argument311 …s32 resultSize = internal::SetupDrawIndexStreamCommand(bufferInfo, indexStream, hasGeometryShader); in SetupDrawCommand()
795 bool hasGeometryShader in SetupDrawIndexStreamCommand() argument815 hasGeometryShader); in SetupDrawIndexStreamCommand()
884 bool hasGeometryShader = (description.GetGeometryShaderObject() > 0); in RenderPrimitive() local886 primitive.SetupDrawCommand(hasGeometryShader); in RenderPrimitive()
163 void SetupDrawCommand(bool hasGeometryShader);
452 bool hasGeometryShader );