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Searched refs:hasGeometry (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp75 bool hasGeometry = (shaderProgramDescription.GetGeometryShaderIndex() >= 0); in ActivateDescription() local
83 if ( hasGeometry == hasGeometryPrev ) in ActivateDescription()
97 ActivateShaderProgramMode( hasGeometry ); in ActivateDescription()
118 if ( hasGeometry ) in ActivateDescription()
Dgfx_ShaderBinaryInfo.cpp223 bool hasGeometry = geometryIndex >= 0; in GetOutAttrCommandSize() local
224 …u32 geometrySettingCommandSize = (GEOMETRY_SETTING_COMMAND_SIZE - (hasGeometry ? 0 : 2)) * sizeof(… in GetOutAttrCommandSize()
229 if ( hasGeometry ) in GetOutAttrCommandSize()
509 bool hasGeometry = geometryIndex >= 0; in BuildOutAttrCommand() local
535 if ( hasGeometry ) in BuildOutAttrCommand()
595 …u32 geometrySettingCommandSize = sizeof(GEOMETRY_SETTING_COMMAND) - sizeof(u32) * (hasGeometry ? 0… in BuildOutAttrCommand()
599 if ( hasGeometry ) in BuildOutAttrCommand()