Searched refs:fragment (Results 1 – 2 of 2) sorted by relevance
34 ResFragmentLight fragment = ResDynamicCast<ResFragmentLight>(*this); in Setup() local36 if (fragment.IsValid()) in Setup()39 ResDynamicCast<ResReferenceLookupTable>(fragment.GetDistanceSampler()); in Setup()43 if ( fragment.GetDistanceSampler().IsValid() ) in Setup()47 result |= fragment.GetDistanceSampler().Setup(); in Setup()53 if (fragment.GetAngleSampler().IsValid()) in Setup()55 ResLookupTable resLut = fragment.GetAngleSampler().GetSampler(); in Setup()85 ResFragmentLight fragment = ResDynamicCast<ResFragmentLight>(*this); in Cleanup() local87 if (fragment.IsValid()) in Cleanup()89 ut::SafeCleanup(fragment.GetDistanceSampler()); in Cleanup()[all …]
122 fragment lighting