Searched refs:foundHemiSphere (Results 1 – 1 of 1) sorted by relevance
173 HemiSphereLightArray::const_iterator foundHemiSphere = in ResolveReference() local176 if (foundHemiSphere != sceneContext.GetHemiSphereLightsEnd()) in ResolveReference()178 lightSet->SetHemiSphereLight(*foundHemiSphere); in ResolveReference()