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Searched refs:foundHemiSphere (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneEnvironmentSetting.cpp173 HemiSphereLightArray::const_iterator foundHemiSphere = in ResolveReference() local
176 if (foundHemiSphere != sceneContext.GetHemiSphereLightsEnd()) in ResolveReference()
178 lightSet->SetHemiSphereLight(*foundHemiSphere); in ResolveReference()