Searched refs:fontData (Results 1 – 2 of 2) sorted by relevance
344 …ut::MoveArray<u8> fontData = nw::demo::Utility::LoadFile( allocator, fontPath, nw::font::GlyphData… in InitializeFont() local347 s32 fontSize = fontData.size(); in InitializeFont()348 void* fontBuffer = fontData.release(); in InitializeFont()816 GraphicsDrawing::InitializeFontResource( void* fontData, size_t fontSize ) in InitializeFontResource() argument821 return m_Font.SetResource( fontData ); in InitializeFontResource()
436 bool InitializeFontResource( void* fontData, size_t fontSize );