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Searched refs:fontBuffer (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/demos/font/PackedFont/sources/
Dmain.cpp221 void* const fontBuffer = DevMemAlloc(fontBufferSize, nw::font::GlyphDataAlignment); in InitFont() local
222 if (fontBuffer == NULL) in InitFont()
232 bSuccess = pFont->Construct(fontBuffer, fontBufferSize, readBuffer, glyphGroups); in InitFont()
240 MemFree(fontBuffer); in InitFont()
317 void* fontBuffer = DevMemAlloc(fontBufferSize, nw::font::GlyphDataAlignment); in InitFontStreaming() local
318 if (fontBuffer == NULL) in InitFontStreaming()
329 pFont->InitStreamingConstruct(&context, fontBuffer, fontBufferSize, glyphGroups); in InitFontStreaming()
337 MemFree(fontBuffer); in InitFontStreaming()
349 MemFree(fontBuffer); in InitFontStreaming()
/NW4C-1.3.3/demos/font/ArchiveFont/sources/
Dmain.cpp256 void* const fontBuffer = DevMemAlloc(fontBufferSize, nw::font::GlyphDataAlignment); in InitFont() local
257 if (fontBuffer == NULL) in InitFont()
266 bSuccess = pFont->Construct(fontBuffer, fontBufferSize, readBuffer, glyphGroups); in InitFont()
273 MemFree(fontBuffer); in InitFont()
343 void* fontBuffer = DevMemAlloc(fontBufferSize, nw::font::GlyphDataAlignment); in InitFontStreaming() local
344 if (fontBuffer == NULL) in InitFontStreaming()
355 pFont->InitStreamingConstruct(&context, fontBuffer, fontBufferSize, glyphGroups); in InitFontStreaming()
363 MemFree(fontBuffer); in InitFontStreaming()
375 MemFree(fontBuffer); in InitFontStreaming()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp348 void* fontBuffer = fontData.release(); in InitializeFont() local
358 const u32 drawBufferSize = nw::font::ResFont::GetDrawBufferSize(fontBuffer); in InitializeFont()
367 if ( fontBuffer != NULL && shaderBuffer != NULL ) in InitializeFont()
369 …result = this->InitializeFontFromBinary( shaderBuffer, shaderSize, fontBuffer, fontSize, drawBuffe… in InitializeFont()
376 os::SafeFree(fontBuffer, allocator); in InitializeFont()
Ddemo_Utility.cpp548 void* fontBuffer = nn::pl::GetSharedFontAddress(); in InitializeSharedFont() local
551 return graphicsDrawing.InitializeFont( allocator, FONT_SHADER_FILE_NAME, fontBuffer, fontSize ); in InitializeSharedFont()