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Searched refs:flag (Results 1 – 25 of 58) sorted by relevance

123

/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_Drawer.cpp62 u32 flag = 0; in DrawBegin() local
63 DrawBegin(flag); in DrawBegin()
69 Drawer::DrawBegin(u32 flag) in DrawBegin() argument
80 Base::DrawBegin(flag); in DrawBegin()
84 Drawer::DrawEnd(u32 flag) in DrawEnd() argument
88 Base::DrawEnd(flag); in DrawEnd()
/NW4C-1.3.3/include/nw/snd/
Dsnd_Channel.h126 void Pause( bool flag ) { m_PauseFlag = flag; m_pVoice->Pause( flag ); } in Pause() argument
171 void SetIsIgnoreNoteOff( bool flag ) { m_IsIgnoreNoteOff = flag; } in SetIsIgnoreNoteOff() argument
172 void SetFrontBypass( bool flag ) { m_pVoice->SetFrontBypass( flag ); } in SetFrontBypass() argument
Dsnd_WaveSoundHandle.h173 void Pause( bool flag, int fadeFrames ) in Pause() argument
175 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_SoundHandle.h171 void Pause( bool flag, int fadeFrames ) in Pause() argument
173 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_StreamSoundHandle.h169 void Pause( bool flag, int fadeFrames ) in Pause() argument
171 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_SequenceSoundHandle.h167 void Pause( bool flag, int fadeFrames ) in Pause() argument
169 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_ExternalSoundPlayer.h49 void PauseAllSound( bool flag, int fadeFrames );
Dsnd_Voice.h134 void Pause( bool flag );
198 void SetLoopFlag( bool flag );
/NW4C-1.3.3/include/nw/lyt/
Dlyt_Drawer.h250 virtual void DrawBegin(u32 flag = 0);
311 u32 flag = 0; in DrawEnd() local
312 DrawEnd(flag); in DrawEnd()
316 virtual void DrawEnd(u32 flag = 0);
/NW4C-1.3.3/include/nw/gfx/
Dgfx_ParticleUtil.h98 ParticleSetIsBufferFlushEnabledSetter(bool flag) : m_Flag(flag) {} in ParticleSetIsBufferFlushEnabledSetter() argument
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_HioSoundArchive.cpp188 u32 flag = info3d.flags; in LoadHeader() local
191 (flag & Sound3DInfo::FLAG_CTRL_VOLUME) > 0, in LoadHeader()
192 (flag & Sound3DInfo::FLAG_CTRL_PRIORITY) > 0, in LoadHeader()
193 (flag & Sound3DInfo::FLAG_CTRL_PAN) > 0, in LoadHeader()
194 (flag & Sound3DInfo::FLAG_CTRL_SPAN) > 0, in LoadHeader()
195 (flag & Sound3DInfo::FLAG_CTRL_FILTER) > 0 ); in LoadHeader()
Dsnd_WaveSoundPlayer.cpp179 void WaveSoundPlayer::Pause( bool flag ) in Pause() argument
181 m_PauseFlag = static_cast<u8>( flag ); in Pause()
186 if ( m_pChannel->IsPause() != flag ) in Pause()
188 m_pChannel->Pause( flag ); in Pause()
Dsnd_ExternalSoundPlayer.cpp91 void ExternalSoundPlayer::PauseAllSound( bool flag, int fadeFrames ) in PauseAllSound() argument
98 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
Dsnd_SoundActor.cpp120 void SoundActor::PauseAllSound( bool flag, int fadeFrames ) in PauseAllSound() argument
124 m_ActorPlayer[ i ].PauseAllSound( flag, fadeFrames ); in PauseAllSound()
Dsnd_RomSoundArchive.cpp301 u32 flag = info3d.flags; in LoadHeader() local
304 (flag & Sound3DInfo::FLAG_CTRL_VOLUME) > 0, in LoadHeader()
305 (flag & Sound3DInfo::FLAG_CTRL_PRIORITY) > 0, in LoadHeader()
306 (flag & Sound3DInfo::FLAG_CTRL_PAN) > 0, in LoadHeader()
307 (flag & Sound3DInfo::FLAG_CTRL_SPAN) > 0, in LoadHeader()
308 (flag & Sound3DInfo::FLAG_CTRL_FILTER) > 0 ); in LoadHeader()
Dsnd_BasicSound.cpp169 command->flag = m_FadeOutFlag; in Finalize()
273 void BasicSound::Pause( bool flag, int fadeFrames ) in Pause() argument
276 if ( flag ) in Pause()
519 command->flag = true; in Update()
537 command->flag = false; in Update()
1051 command->flag = isFrontBypass; in SetFrontBypass()
Dsnd_SoundPlayer.cpp120 void SoundPlayer::PauseAllSound( bool flag, int fadeFrames ) in PauseAllSound() argument
127 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResSceneObject.h186 void SetBranchVisible(bool flag) in SetBranchVisible() argument
188 if (flag) in SetBranchVisible()
/NW4C-1.3.3/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/
DNW4C_node.ms.inc45 fn setNodeNoCompress n flag =
49 attrib.noCompress = flag
68 local flag = getNodeNoCompress n
73 str = case flag of
137 local flag = (rdoSearch.state == 2)
140 if (getNodeNoCompress n) == flag do
200 fn setNodeBillboardType n flag =
204 attrib.billboardType = flag
291 local flag = case (getNodeBillboardType n) of
301 if flag do
[all …]
/NW4C-1.3.3/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/
DNW4C_node.ms.inc45 fn setNodeNoCompress n flag =
49 attrib.noCompress = flag
68 local flag = getNodeNoCompress n
73 str = case flag of
137 local flag = (rdoSearch.state == 2)
140 if (getNodeNoCompress n) == flag do
200 fn setNodeBillboardType n flag =
204 attrib.billboardType = flag
291 local flag = case (getNodeBillboardType n) of
301 if flag do
[all …]
/NW4C-1.3.3/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/
DNW4C_node.ms.inc45 fn setNodeNoCompress n flag =
49 attrib.noCompress = flag
68 local flag = getNodeNoCompress n
73 str = case flag of
137 local flag = (rdoSearch.state == 2)
140 if (getNodeNoCompress n) == flag do
200 fn setNodeBillboardType n flag =
204 attrib.billboardType = flag
291 local flag = case (getNodeBillboardType n) of
301 if flag do
[all …]
/NW4C-1.3.3/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/
DNW4C_node.ms.inc45 fn setNodeNoCompress n flag =
49 attrib.noCompress = flag
68 local flag = getNodeNoCompress n
73 str = case flag of
137 local flag = (rdoSearch.state == 2)
140 if (getNodeNoCompress n) == flag do
200 fn setNodeBillboardType n flag =
204 attrib.billboardType = flag
291 local flag = case (getNodeBillboardType n) of
301 if flag do
[all …]
/NW4C-1.3.3/include/nw/font/
Dfont_RectDrawer.h175 virtual void DrawBegin(u32 flag = 0);
185 virtual void DrawEnd(u32 flag = 0);
Dfont_TextWriterBase.h625 u32 flag in IsDrawFlagSet() argument
628 return (m_DrawFlag & mask) == flag; in IsDrawFlagSet()
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnimCurve.cpp744 *flags |= frameValue.flag; in CalcVector3CurveCV_()
762 *flags |= (frameValue.flag & nextFrameValue.flag); in CalcVector3CurveCV_()
784 *flags |= frameValue.flag; in CalcRotateCurveCV_()
803 *flags |= (frameValue.flag & nextFrameValue.flag); in CalcRotateCurveCV_()
836 *flags |= frameValue.flag; in CalcTranslateCurveCV_()
857 *flags |= (frameValue.flag & nextFrameValue.flag); in CalcTranslateCurveCV_()

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