Searched refs:fix (Results 1 – 11 of 11) sorted by relevance
176 void WaveSound::SetReleasePriorityFix( bool fix ) in SetReleasePriorityFix() argument183 command->priorityFix = fix; in SetReleasePriorityFix()
222 void WaveSoundPlayer::SetReleasePriorityFix( bool fix ) in SetReleasePriorityFix() argument224 m_ReleasePriorityFixFlag = fix; in SetReleasePriorityFix()
382 void SequenceSoundPlayer::SetReleasePriorityFix( bool fix ) in SetReleasePriorityFix() argument384 m_ReleasePriorityFixFlag = fix; in SetReleasePriorityFix()
275 void SequenceSound::SetReleasePriorityFix( bool fix ) in SetReleasePriorityFix() argument282 command->priorityFix = fix; in SetReleasePriorityFix()
87 void SetReleasePriorityFix( bool fix );
170 void SetReleasePriorityFix( bool fix ) { m_ReleasePriorityFixFlag = fix; } in SetReleasePriorityFix() argument
142 void SetReleasePriorityFix( bool fix );
125 void SetReleasePriorityFix( bool fix );
199 void SetReleasePriorityFix( bool fix );
574 button -w 220 -h 22 -al "left" -rs 0 -bgc 1 1 1; // -rs 0 fix width
2662 fix AE get related nodes