Searched refs:fbo (Results 1 – 1 of 1) sorted by relevance
157 const FrameBufferObject& fbo = this->m_RenderTarget->GetBufferObject(); in SetRenderTarget() local158 fbo.ActivateBuffer(); in SetRenderTarget()273 const FrameBufferObject& fbo = this->m_RenderTarget->GetBufferObject(); in ClearBuffer() local276 if ( fbo.GetFboID() != 0 ) in ClearBuffer()278 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in ClearBuffer()288 fbo.ClearBuffer( mask, color, depth, 0 ); in ClearBuffer()