Home
last modified time | relevance | path

Searched refs:f32 (Results 1 – 25 of 256) sorted by relevance

1234567891011

/NW4C-1.3.3/include/nw/snd/
Dsnd_Sound3DCalculator.h70 f32 stereoSpeakerAngle;
71 f32 surroundSpeakerFrontAngle;
72 f32 surroundSpeakerRearAngle;
73 f32 surroundPanOffset;
112 f32* volumePtr,
138 f32* panPtr,
139 f32* spanPtr
161 f32* pitchPtr
184 f32* biquadFilterValuePtr
190 f32 actorDistance,
[all …]
Dsnd_BasicSound.h43 f32 volume;
44 f32 pitch;
45 f32 pan;
46 f32 span;
47 f32 fxSend;
48 f32 lpf;
49 f32 biquadFilterValue;
85 f32 volume;
92 f32 pitch;
100 f32 pan;
[all …]
Dsnd_Voice.h71 static const f32 VOLUME_MIN;
72 static const f32 VOLUME_DEFAULT;
73 static const f32 VOLUME_MAX;
74 static const f32 PAN_LEFT;
75 static const f32 PAN_CENTER;
76 static const f32 PAN_RIGHT;
77 static const f32 SPAN_FRONT;
78 static const f32 SPAN_CENTER;
79 static const f32 SPAN_REAR;
80 static const f32 CUTOFF_FREQ_MIN;
[all …]
Dsnd_Sound3DListener.h187 void SetInteriorSize( f32 interiorSize );
198 f32 GetInteriorSize() const { return m_InteriorSize; } in GetInteriorSize()
213 void SetMaxVolumeDistance( f32 maxVolumeDistance );
224 f32 GetMaxVolumeDistance() const { return m_MaxVolumeDistance; } in GetMaxVolumeDistance()
244 void SetUnitDistance( f32 unitDistance );
255 f32 GetUnitDistance() const { return m_UnitDistance; } in GetUnitDistance()
286 void SetUnitBiquadFilterValue( f32 value );
295 f32 GetUnitBiquadFilterValue() const { return m_UnitBiquadFilterValue; } in GetUnitBiquadFilterValue()
304 void SetMaxBiquadFilterValue( f32 value );
313 f32 GetMaxBiquadFilterValue() const { return m_MaxBiquadFilterValue; } in GetMaxBiquadFilterValue()
[all …]
Dsnd_Channel.h134 void SetInitVolume( f32 volume ) { m_InitVolume = volume; } in SetInitVolume()
135 void SetInitPan( f32 pan ) { m_InitPan = pan; } in SetInitPan()
136 void SetInitSurroundPan( f32 surroundPan ) { m_InitSurroundPan = surroundPan; } in SetInitSurroundPan()
137 void SetTune( f32 tune ) { m_Tune = tune; } in SetTune()
160 void SetUserVolume( f32 volume ) { m_UserVolume = volume; } in SetUserVolume()
161 void SetUserPitch( f32 pitch ) { m_UserPitch = pitch; } in SetUserPitch()
162 void SetUserPitchRatio( f32 pitchRatio ) { m_UserPitchRatio = pitchRatio; } in SetUserPitchRatio()
163 void SetUserPan( f32 pan ) { m_UserPan = pan; } in SetUserPan()
164 void SetUserSurroundPan( f32 surroundPan ) { m_UserSurroundPan = surroundPan; } in SetUserSurroundPan()
165 void SetUserLpfFreq( f32 lpfFreq ) { m_UserLpfFreq = lpfFreq; } in SetUserLpfFreq()
[all …]
/NW4C-1.3.3/include/nw/anim/
Danim_AnimFrameController.h41 AnimFrame(f32 frame) { ResetFrame(frame); } in AnimFrame()
48 AnimFrame(f32 frame, f32 lastFrame) { Set(frame, lastFrame); } in AnimFrame()
66 f32 GetFrame() const { return m_Frame; } in GetFrame()
72 void SetFrame(f32 frame) in SetFrame()
79 f32 GetLastFrame() const { return m_LastFrame; } in GetLastFrame()
85 void SetLastFrame(f32 lastFrame) { m_LastFrame = lastFrame; } in SetLastFrame()
102 void Set(f32 frame, f32 lastFrame) in Set()
112 void ResetFrame(f32 frame) in ResetFrame()
118 f32 GetDelta() const { return m_Frame - m_LastFrame; } in GetDelta()
141 f32 m_Frame;
[all …]
/NW4C-1.3.3/include/nw/ut/
Dut_Float24.h44 static u32 Float32ToBits32(f32 value) in Float32ToBits32()
56 static f32 Bits32ToFloat32(u32 value) in Bits32ToFloat32()
58 return *reinterpret_cast<f32*>(&value); in Bits32ToFloat32()
94 /* implicit */ Float24( f32 value ) : m_Float32( value ) {} in Float24()
96 f32 GetFloat32Value() const { return m_Float32; } in GetFloat32Value()
99 Float24& operator =(f32 value) { this->m_Float32 = value; return *this; }
102 operator f32() const { return m_Float32; } in f32() function
104 f32 operator +(f32 right) const { return this->m_Float32 + right; }
105 f32 operator -(f32 right) const { return this->m_Float32 - right; }
106 f32 operator *(f32 right) const { return this->m_Float32 * right; }
[all …]
Dut_Rect.h35 f32 left; //!< 矩形の左座標です。
36 f32 top; //!< 矩形の上座標です。
37 f32 right; //!< 矩形の右座標です。
38 f32 bottom; //!< 矩形の下座標です。
67 Rect(f32 l, f32 t, f32 r, f32 b) in Rect()
102 f32 GetWidth() const { return right - left; } in GetWidth()
109 f32 GetHeight() const { return bottom - top; } in GetHeight()
116 f32 GetX() const { return left; } in GetX()
123 f32 GetY() const { return top; } in GetY()
130 void SetWidth(f32 width) { right = left + width; } in SetWidth()
[all …]
/NW4C-1.3.3/sources/libraries/snd/
Dsnd_Sound3DCalculator.cpp32 inline f32 SolveLinerFunction( f32 x, f32 x1, f32 x2, f32 y1, f32 y2 ) in SolveLinerFunction()
35 f32 divider = x1 - x2; in SolveLinerFunction()
62 f32* volumePtr, in CalcVolumeAndPriority()
70 const f32 actorDistance = nw::math::VEC3Len( &pos ); in CalcVolumeAndPriority()
103 f32* panPtr, in CalcPan()
104 f32* spanPtr in CalcPan()
112 const f32 actorDistance = nw::math::VEC3Len( &pos ); in CalcPan()
144 f32* pitchPtr in CalcPitch()
149 const f32 sonicVelocity = manager.GetSonicVelocity(); in CalcPitch()
159 const f32 distance = nw::math::VEC3Len( &relPos ); in CalcPitch()
[all …]
Dsnd_Util.cpp36 const f32 PAN_CURVE_MIN = 0.71f;
37 f32 s_PanCurveMax = 1.0f; // PAN_CURVE_MIN;
40 const f32 SURROUND_MODE_PAN_CURVE_MAX = 0.8f;
43 const f32 NoteTable[ OCTAVE_DIVISION ] =
60 const f32 PitchTable[ Util::PITCH_DIVISION_RANGE ] =
128 const f32 Decibel2RatioTable[ VOLUME_TABLE_SIZE ] =
331 const f32 Pan2RatioTableSqrt[ PAN_TABLE_SIZE ] =
367 const f32 Pan2RatioTableSqrtSurround[ PAN_TABLE_SIZE ] =
404 const f32 Pan2RatioTableSinCos[ PAN_TABLE_SIZE ] =
440 const f32 Pan2RatioTableSinCosSurround[ PAN_TABLE_SIZE ] =
[all …]
/NW4C-1.3.3/include/nw/gfx/
Dgfx_Camera.h283 f32 GetWScale() const { return this->m_WScale; } in GetWScale()
286 void SetWScale(f32 wScale) { m_WScale = wScale; } in SetWScale()
370 void SetTargetPosition(f32 x, f32 y, f32 z) in SetTargetPosition()
405 void SetUpwardVector(f32 x, f32 y, f32 z) in SetUpwardVector()
418 f32 GetTwist() const;
428 void SetTwist(f32 twist);
460 void SetViewRotate(f32 x, f32 y, f32 z){ in SetViewRotate()
483 f32* fovy,
484 f32* aspectRatio,
485 f32* nearClip,
[all …]
Dgfx_CommandUtil.h495 void NWCopyVec4Reverse(f32* dst, const f32* src);
500 void NWCopyVec4WithHeader(f32* dst, const f32* src, u32 header);
505 void NWCopyMtx24Reverse(f32* dst, const f32* src);
510 void NWCopyMtx24WithHeader(f32* dst, const f32* src, u32 header);
515 void NWCopyMtx34Reverse(f32* dst, const f32* src);
520 void NWCopyMtx34WithHeader(f32* dst, const f32* src, u32 header);
525 void NWCopyMtx44Reverse(f32* dst, const f32* src);
530 void NWCopyMtx44WithHeader(f32* dst, const f32* src, u32 header);
535 void NWCopyVec3Reverse(f32* dst, const f32* src);
540 void NWCopyVec3WithHeader(f32* dst, const f32* src, u32 header );
[all …]
Dgfx_Viewport.h91 f32 width = static_cast<f32>(renderTarget->GetDescription().width); in Viewport()
92 f32 height = static_cast<f32>(renderTarget->GetDescription().height); in Viewport()
114 void SetDepthRange(f32 near, f32 far) in SetDepthRange()
151 static_cast<f32>(renderTarget->GetDescription().width), in SetBound()
152 static_cast<f32>(renderTarget->GetDescription().height) ); in SetBound()
159 f32 GetDepthNear() const { return m_DepthNear; } in GetDepthNear()
162 f32 GetDepthFar() const { return m_DepthFar; } in GetDepthFar()
168 f32 m_DepthNear;
169 f32 m_DepthFar;
/NW4C-1.3.3/include/nw/anim/res/
Danim_ResAnimCurve.h26 NW_INLINE f32
27 Round( f32 value ) in Round()
32 NW_INLINE f32
35 return f32(value) * (1.f / 1024.f); in CastS9_10ToF32()
39 CastF32ToS9_10( f32 value ) in CastF32ToS9_10()
44 NW_INLINE f32
47 return f32(value) * (1.f / 256.f); in CastS7_8ToF32()
51 CastF32ToS7_8( f32 value ) in CastF32ToS7_8()
56 NW_INLINE f32
59 return f32(value) * (1.f / 32.f); in CastS10_5ToF32()
[all …]
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnimCurve.cpp42 typedef f32 FrameType;
47 static FrameType QuantizedFrame( const ResFloatSegmentFVData*, f32 frame ) { return frame; } in QuantizedFrame()
49 …static f32 GetFrameF32( const ResFloatSegmentFVData*, const KeyType* pKey ) { return pKey->G… in GetFrameF32()
50 …static f32 GetValue( const ResFloatSegmentFVData*, const KeyType* pKey ) { return pKey->GetV… in GetValue()
63 static FrameType QuantizedFrame( const ResFloatSegmentFVData* pSegment, f32 frame ) in QuantizedFrame()
65 f32 decoded = (frame - pSegment->fv32.m_FrameOffset) / pSegment->fv32.m_FrameScale; in QuantizedFrame()
69 static f32 GetFrameF32( const ResFloatSegmentFVData* pSegment, const KeyType* pKey ) in GetFrameF32()
71 f32 frame = pKey->GetFrameF32(); in GetFrameF32()
74 static f32 GetValue( const ResFloatSegmentFVData* pSegment, const KeyType* pKey ) in GetValue()
76 f32 value = pKey->GetValue(); in GetValue()
[all …]
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmRectCollision.h35 void SetRect( f32 x, f32 y, f32 w, f32 h ) in SetRect()
47 f32 posx = static_cast<f32>(x); in CheckInner()
48 f32 posy = static_cast<f32>(y); in CheckInner()
50 f32 colx = m_Collision.GetX(); in CheckInner()
51 f32 coly = m_Collision.GetY(); in CheckInner()
53 f32 colw = m_Collision.GetWidth(); in CheckInner()
54 f32 colh = m_Collision.GetHeight(); in CheckInner()
74 void SetXY( f32 x, f32 y ) in SetXY()
80 void AddXY( f32 x, f32 y ) in AddXY()
89 f32 GetX() const { return m_Collision.GetX(); } in GetX()
[all …]
DSmModel.h56 void SetPosition( f32 x, f32 y, f32 z );
59 void SetScale( f32 x, f32 y, f32 z );
62 void SetRotate( f32 x, f32 y, f32 z );
90 void SetAnimationFrame( f32 setFrame );
93 bool AddAnimationFrame( f32 addFrame, bool loop = true );
96 f32 GetAnimationFrame() const;
99 f32 GetAnimationMaxFrame() const;
117 void SetVisibleZone( f32 term );
147 f32 m_AnimationFrame;
DSmPrimitive.h104 void Render( GLenum entryMode, f32 posX = 0.f, f32 posY = 0.f );
107 void SetVertex( uint vertexIdx, f32 x, f32 y, nw::ut::Color8 color );
149 f32 posX = 0.f,
150 f32 posY = 0.f );
153 void SetVertex( f32 x, f32 y, nw::ut::Color8 color );
163 f32 m_OffsetX;
164 f32 m_OffsetY;
/NW4C-1.3.3/include/nw/font/
Dfont_CharWriter.h252 f32 hScale, in SetScale()
253 f32 vScale in SetScale()
264 void SetScale(f32 hvScale) in SetScale()
274 f32 GetScaleH() const { return m_Scale.x; } in GetScaleH()
280 f32 GetScaleV() const { return m_Scale.y; } in GetScaleV()
288 f32 width,
289 f32 height);
295 void SetFontSize(f32 height);
302 f32 GetFontWidth() const;
309 f32 GetFontHeight() const;
[all …]
Dfont_TextWriterBase.h111 void SetLineSpace(f32 space) { m_LineSpace = space; } in SetLineSpace()
117 f32 GetLineSpace() const { return m_LineSpace; } in GetLineSpace()
123 void SetLineHeight(f32 height);
129 f32 GetLineHeight() const;
135 void SetCharSpace(f32 space) { m_CharSpace = space; } in SetCharSpace()
141 f32 GetCharSpace() const { return m_CharSpace; } in GetCharSpace()
164 void SetWidthLimit(f32 limit) { m_WidthLimit = limit; } in SetWidthLimit()
171 f32 GetWidthLimit() const { return m_WidthLimit; } in GetWidthLimit()
234 f32 CalcFormatStringWidth(
245 f32 CalcStringWidth( in CalcStringWidth()
[all …]
/NW4C-1.3.3/sources/libraries/anim/
Danim_AnimFrameController.cpp27 f32 PlayPolicy_Onetime(f32 startFrame, f32 endFrame, f32 inputFrame, void* /*pUserData*/) in PlayPolicy_Onetime()
45 f32 PlayPolicy_Loop(f32 startFrame, f32 endFrame, f32 inputFrame, void* /*pUserData*/) in PlayPolicy_Loop()
48 f32 length = endFrame - startFrame; in PlayPolicy_Loop()
55 f32 offset = inputFrame - startFrame; in PlayPolicy_Loop()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResCamera.h111 f32 width = m_Height * m_AspectRatio; in Rect()
119 f32 GetHeight() const { return m_Height; } in GetHeight()
124 f32 GetWidth() const { return m_Height * m_AspectRatio; } in GetWidth()
129 f32 GetAspectRatio() const { return m_AspectRatio; } in GetAspectRatio()
141 NW_DEPRECATED_FUNCTION(void Set( f32 l, f32 r, f32 b, f32 t )) in NW_DEPRECATED_FUNCTION()
152 void SetWithoutFlip( f32 l, f32 r, f32 b, f32 t ) in SetWithoutFlip()
167 void SetWithYFlip( f32 l, f32 r, f32 b, f32 t ) in SetWithYFlip()
179 void Set( f32 aspect, f32 height, const nw::math::VEC2& center ) in Set()
246 NW_RES_FIELD_PRIMITIVE_DECL( f32, Near ) // GetNear(), SetNear() in NW_RES_FIELD_PRIMITIVE_DECL() argument
256 NW_RES_FIELD_PRIMITIVE_DECL( f32, Far ) // GetFar(), SetFar() in NW_RES_FIELD_PRIMITIVE_DECL()
[all …]
/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsDrawing.h60 m_ScreenSize = math::VEC2( static_cast<f32>(width), static_cast<f32>(height) ); in SetScreenSize()
129 void SetLineWidth( f32 width ) { m_LineWidth = width; } in SetLineWidth()
155 math::VEC2(static_cast<f32>(x1), static_cast<f32>(y1)), in DrawLine()
156 math::VEC2(static_cast<f32>(x2), static_cast<f32>(y2)), in DrawLine()
182 math::VEC2(static_cast<f32>(posh), static_cast<f32>(posv)), in DrawRectangle()
183 math::VEC2(static_cast<f32>(sizeh), static_cast<f32>(sizev)), in DrawRectangle()
209 math::VEC2(static_cast<f32>(posh), static_cast<f32>(posv)), in FillRectangle()
210 math::VEC2(static_cast<f32>(sizeh), static_cast<f32>(sizev)), in FillRectangle()
304 f32 DrawString( const char* format, ... );
316 f32 DrawString( s32 posh, s32 posv, const char* format, ... );
[all …]
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_CommandUtil.cpp33 f32* /* dst */, in NWCopyVec4Reverse() argument
34 const f32* /* src */) in NWCopyVec4Reverse() argument
47 f32* /* dst */, in NWCopyVec4WithHeader() argument
48 const f32* /* src */, in NWCopyVec4WithHeader() argument
63 f32* /* dst */, in NWCopyMtx24Reverse() argument
64 const f32* /* src */) in NWCopyMtx24Reverse() argument
81 f32* /* dst */, in NWCopyMtx24WithHeader() argument
82 const f32* /* src */, in NWCopyMtx24WithHeader() argument
101 f32* /* dst */, in NWCopyMtx34Reverse() argument
102 const f32* /* src */) in NWCopyMtx34Reverse() argument
[all …]
/NW4C-1.3.3/sources/libraries/font/
Dfont_TextWriterBase.cpp72 f32
73 AdjustCenterValue(f32 value) in AdjustCenterValue()
116 TextWriterBase<CharType>::SetLineHeight(f32 height) in SetLineHeight()
125 f32
144 f32
163 f32
219 f32
236 f32
283 f32
294 f32 width = VPrintf(format, vargs); in Printf()
[all …]

1234567891011