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/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmCamera.cpp419 f32 expansion = 0.0f; in MoveCamera3D() local
458 expansion -= trans; in MoveCamera3D()
555 if (expansion != 0.0f) in MoveCamera3D()
580 expansion = -expansion; in MoveCamera3D()
586 …translate += expansion * direction * VEC3Len(resViewUpdater.GetTargetPosition() - translate) * mCa… in MoveCamera3D()