Searched refs:exp (Results 1 – 6 of 6) sorted by relevance
| /NW4C-1.3.3/include/nw/ |
| D | assert.h | 69 #define NW_ASSERTMSG(exp, ... ) ((void)0) 71 #define NW_ASSERTMSG(exp, ... ) (void) ((exp) || (nwosPanic(__VA_ARGS__), 0)) 80 #define NW_ASSERT(exp) \ 81 NW_ASSERTMSG( (exp), "NW:Failed assertion " #exp ) 88 #define NW_NULL_ASSERT(exp) \ 89 NW_ASSERTMSG( (exp) != NULL, "NW:Pointer must not be NULL ("#exp")" ) 96 #define NW_MIN_ASSERT(exp, min) \ 97 …NW_ASSERTMSG( (exp) >= (min), #exp " is out of bounds(%d)\n%d <= "#exp" not satisfied.", static_ca… 104 #define NW_MAX_ASSERT(exp, max) \ 105 …NW_ASSERTMSG( (exp) <= (max), #exp " is out of bounds(%d)\n"#exp" <= %d not satisfied.", static_ca… [all …]
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| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_Float24.h | 127 int exp = (int)((bits24 & EXP_MASK24) >> FRACTION_WIDTH24); in Bits24ToFloat32() local 135 exp = 0; in Bits24ToFloat32() 139 exp = exp - EXP_BIAS24 + EXP_BIAS32; in Bits24ToFloat32() 146 bits32 |= ((u32)exp & 0xFF) << FRACTION_WIDTH32; in Bits24ToFloat32() 163 int exp = (int)((bits32 & EXP_MASK32) >> FRACTION_WIDTH32); in Float32ToBits24() local 171 exp = 0; in Float32ToBits24() 175 exp = exp - EXP_BIAS32 + EXP_BIAS24; in Float32ToBits24() 180 if (exp < 0) in Float32ToBits24() 184 else if (exp > 127) in Float32ToBits24() 193 bits24 |= ((u32)exp & 0x7F) << FRACTION_WIDTH24; in Float32ToBits24() [all …]
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| /NW4C-1.3.3/include/nw/font/ |
| D | font_Font.h | 28 #define NW_FONT_MIN_ASSERT(exp, min) NN_ASSERT((exp) >= (min)) argument 30 #define NW_FONT_MINMAX_ASSERT(exp, min, max) NN_ASSERT((exp) >= (min) && (exp) <= (max)) argument
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| D | font_ArchiveFontBase.h | 27 #define NW_FONT_FLOAT_ASSERT(exp) ((void)0) argument
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_Common.h | 61 #define NW_ENSURE_AND_ASSERT(exp) \ argument 63 Result result = exp; \ 67 #define NW_ENSURE_AND_ASSERT(exp) exp argument
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| /NW4C-1.3.3/sources/shaders/gfx/DefaultShader/ |
| D | CalcVertexLighting.vsh | 60 exp TEMP5.x, TEMP5.y
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