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Searched refs:executingMemoryFill (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResTexture.h410 bool executingMemoryFill; //!< 確保したピクセル領域をゼロでクリアするかどうかを表します。 member
421 executingMemoryFill(false), in Description()
508 DynamicBuilder& ExecutingMemoryFill(bool executingMemoryFill) in ExecutingMemoryFill() argument
510 m_Description.executingMemoryFill = executingMemoryFill; in ExecutingMemoryFill()
711 bool executingMemoryFill; //!< 確保したピクセル領域をゼロでクリアするかどうかを表します。 member
723 executingMemoryFill(false), in Description()
797 DynamicBuilder& ExecutingMemoryFill(bool executingMemoryFill) in ExecutingMemoryFill() argument
799 m_Description.executingMemoryFill = executingMemoryFill; in ExecutingMemoryFill()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp676 if (m_Description.executingMemoryFill) in Create()
773 if (m_Description.executingMemoryFill) in Create()